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Re: "Got Blood?" -- BF Ulm AAR (Newbie)
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1) Zweihanders don't have shields, which means they're going to be taking damage from my own Rangers. 2) Zweihanders are easily hit, and while they better armor, defense is rather important. 3) Zweihanders actually have greater encumbrance, and therefore their endurance is less. 4) I can buy a Morningstar Infantry, a Ranger, and a mage for the same resource cost as a Zweihander. This is my limiting factor at present. 5) I seem to recall from SaberCherry's combat simulator that the Morningstar Infantry was generally better than 2-handed wpn. Infantry. I have quite a few reasons why I'm using Morningstar Infantry. Points 1) and 4) I think are the most important. Quote:
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Another small note. Everything up until turn 7 was done under 2.08. That means, before the missile fire rules were changed. If anything, this should make the Rangers more deadly. Hope this helps. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: "Got Blood?" -- BF Ulm AAR (Newbie)
Turn 6
Marignon names the Cardinal his Prophet. Would that make him Holy 6? Gotta keep him away from my Vampires... I was able to hire Dante's Stingers, and I broke down the walls of the Mausoleum, so I order Dante, Karl, and Rexor to storm it. I don't see any provinces of C'tis's around here, so I'm hoping that if I win, C'tis will be eliminated. Nan Bagor transfers his troops to Karl, and summons up wolves. Zierod and his troops sneak to C'tis. (Another bonus of the Wolfherds... strategic move of 2, and can sneak with Rangers and Wolves.) Ulrich and his Morningstar Infantry move to Zimmria. Eata, my Astral/Blood Fortuneteller, moves to Fenatice to prepare for Bloodhunting. Meanwhile, most of the rest of my coven switches over to forging items for Irma, since Construction 2 has been reached. Evita forges a Rawhide Shield, Irma forges herself a Horror Helm, and Coma forges a Pendant of Luck. I note that the Farstrikers are up for hire. I've always considered them among the best mercenaries, and so I spend 165g in an attempt to hire them. This leaves me with 62g, which I use to buy another Wolfherd, and a single Ranger. Taxes are moved to 70% in Zimmria and 80% in C'tis. Status: Treasury 0 Income 331 (+47) Upkeep 64 (+7) Gems: 5A1S13D1N Research: 7/39, Conjuration 1 Turn 7, the Serpent's Fall, up next. |
Re: "Got Blood?" -- BF Ulm AAR (Newbie)
Turn 7
"Your report, Castellan?" Ulrich bowed before his Queen. "My Lady, fate has smiled upon us. The evil serpents of C'tis have been overthrown, and the secrets their Archmage leader had secreted in his Mausoleum are now ours." "Most excellent. I now have a home away from home... although it does strike me..." Irma quirked her lips in what was almost a smile. "Yes, Your Majesty? Do you need anything?" Irma shook her head slightly. "A small lesson in statecraft, Baron Ulrich. As you recall, the Illuminated Society recently paid me a call, asking for a place they could carry out their plots and schemes. Naturally, I could not give them the Keep, but..." Ulrich smiled as well. "Now you have another Fortification that they can occupy. They gain access to the Archmage's research..." "And I gain access to perhaps the best cabal in the world." She rose from her throne. "Baron, send word to the Order and tell them they may have use of the Mausoleum. Eata should be able to carry my words to them. Now, if there is nothing else..." His small cough interrupted her. "Yes? Is there something else?" "We have sighted the Spiders of Machaka on our northwest frontier, Great Lady." "Ah... hopefully a worthier adversary than the snakes. Has my coven finished my accouterments yet?" "They have, My Lady." "Then I must give Machaka a proper welcome, now mustn't I?" -- At the battle in C'tis, they had their Archmage (AAAADDDD and something else), a Shaman, and their Serpent Dancers. What they were missing was a Priest to bless them. Had they had one, the assault may have gone differently. In any event, not much to talk about there. About the scariest thing (NPI) was the Archmage's Terror spells. But they died, and I lost few units. I was able to purchase the Farstrikers. Arcoscephale made a Strategos their Prophet. At least I know they're playing the base theme. Machaka is 2 provinces away from Ulm to the NE. To be more specific, there are 2 provinces that are adjacent both to Ulm and their territory that I can see. My battle plan for the moment is to try to swallow up as much territory between me and them as a buffer. One attack squad, made up of Dante's Stingers, Arnaud's Farstrikers, and Ulrich's Morningstars, is attacking Zanthrast, a province cradled by C'tis, Zimmria, and Fenatice. The second squad, made up of Karl's forces, attacks Akesta, above Zanthrast. The third squad, Irma by herself, is attacking Cun Aral, the province between Machaka and Ulm that I have positive dominion in. She has the equipment I forged for her Last turn, with orders of (Quickness)/(Stoneskin)/(Earth Might)/Attack Rear. I am slightly concerned that she is going after Barbarians, who if they can get through the Ethereal/Luck combo, can do some serious damage. My wolfherds (2 in C'tis and 1 in Ulm) all Summon Wolves. Ulga, Evita, and Coma in Ulm all Research. Eata moves to C'tis to Research/protect from bad events. Taxes in Zimmria and C'tis are increased to 80% and 90% respectively. In Ulm, a Fortuneteller and 4 Rangers are recruited. In C'tis, a Member of the Second Tier is recruited. Status: Treasury 0 Income 386 (+56) Upkeep 68 (+4) Gems: 5A/2S/19D/4N Gem Income: +1S/+6D/+3N (C'tis, booyah) Research: 21 points, researching Enchantment 1 ... and I've caught up to where I was a couple of months ago. (Don't worry. I haven't been playing.) From now on, it's 2.12 (albeit with a VQ that is illegal under 2.12). |
Re: "Got Blood?" -- BF Ulm AAR (Newbie)
This thread has been added to the AAR Thread. Good job Scott.
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Re: "Got Blood?" -- BF Ulm AAR (Newbie)
Thanks, Zen. http://forum.shrapnelgames.com/images/icons/icon7.gif From now on, I hope to do (and report) a turn a day until the game is over. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: "Got Blood?" -- BF Ulm AAR (Newbie)
More questions about playing Black Forest
Why buy Farstrikers? If I remember right\ it's a captain and 30 shortbowmen with, I believe ringmail cuirasses for around 130 gold. Shortbows aren't amazing, and Machaka has plenty of heavy armor to make them go crying for their respective mamas (who I'm sure are all saints http://forum.shrapnelgames.com/image...s/rolleyes.gif ). Do you pay upkeep for wolves? If so, how much? If I read the roleplay part of the report right, you intend to make researchers in the mausoleum as well as your capital. Also, from the roleplay part, it looks like you mean that Irma and Ulrich are sitting on their fat asses in Ulm, eating chocolate and the occasional child/virgin. Is it for some kind of master plan? How did/will you deal with Machaka? If I were you, I would've kept the Farstrikers around to deal with Warriors, Militia, Spider Riders, and their own Archers. I would also employ masses of Rangers gunning for the closest enemy in case they have Knights or Hunters. For hoplites, I would also have a small diVersionary force of Infantry of Ulm to fend off Warriors and Militia until they route, if they're present along with hoplites. Once the hoplites are at the front, my rangers can cut them down with relatively close range fire. How will you fight Machaka archers after the Strikers have died or left, though? That I want to know. Are you compromising your fighting forces by creating a research team? |
Re: "Got Blood?" -- BF Ulm AAR (Newbie)
Farstrikers are longbowmen, not shortbowmen, and I think they might have an extra point of precision or two. In any case they are a lot better than your average independent archers.
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Re: "Got Blood?" -- BF Ulm AAR (Newbie)
nice aar http://forum.shrapnelgames.com/images/icons/icon7.gif
it has awakened my interest for BF ulm http://forum.shrapnelgames.com/images/icons/icon7.gif but a question which frightens me a bit to play them myself : the inland map with 154 provinces is quite big already though i love the orania map with 260 or so provinces with every player and highest research costs . at which turn are you at the moment ? but i guess you will need at least 100-150 turns or so . now my problem : you have to take death 1 : although you only lose 0.2 % per turn you lose them . it is very slow but constant . if nothing else happens and i did calculate it right : at turn 100 your 30k capitol population should have dropped to 24557 . that is not so bad at all . but with blood hunting you should get unrest and if you patrol lose your population quite quickly . and there are many bad events / spells which further decrease population . so with positive growth it is not much but at least your population has the ability to slowly regrow. so if you are some time (10-20) turns in a state where you can't expand and fight much i fear that you come in a blood shortage and you can't hope it will ever become better because of death 1 . how far did you already play and how long do you think your game Lasts roughly estimated in turns ? plz tell me if you had any blood hunting problems then http://forum.shrapnelgames.com/images/icons/icon7.gif and how do you plan to bloodhunt ? masshunt in a few provinces with opressing unrest through partrols or perhaps 1 blood hunter in almost every province and taxes reduced to 50-80% to keep unrest low without patrolling ? cause in my first big own game as abysia i took growth 3 and are at turn 80 but i don't know really why now my unrest is increasing quickly and my 12 provinces where i bloodhunt get slowly depopulated and my blood income drops slowly http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: "Got Blood?" -- BF Ulm AAR (Newbie)
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Early-game, mercs are your way of enhancing your forces while maintaining decent mage production. Thanks for the questions, though. http://forum.shrapnelgames.com/images/icons/icon7.gif It helps to clarify everything and enhances the AAR. |
Re: "Got Blood?" -- BF Ulm AAR (Newbie)
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At this point, I'm looking at doing it the first way until I get my first Blood Count, and then judge from then on. Hope this helps. Another hope: I get the Blood Marshal or the Member of the Third Tier soon. http://forum.shrapnelgames.com/images/icons/icon7.gif |
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