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Re: MP Game - Zap\'s New game with House Rules
Just an update: so far I've had to turn away Nagot, Niblet, Nunchuck Exponent, Ninny I'm NOT, Natty Natt and Nogblot.
Sorry guys, but NO EXCEPTIONS to the house rules!! http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: MP Game - Zap\'s New game with House Rules
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BTW how many players are you looking for Zapmeister? |
Re: MP Game - Zap\'s New game with House Rules
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Re: MP Game - Zap\'s New game with House Rules
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If you don't want to wait for 17 people, than with one more player (to make it seven total) we could very well play Karan ("dry" Version), if you, as well as everybody else, would like to. IMHO 7-8 is an ideal players density for Karan in MP. It's you call of course though, I am not trying to push you. [ May 26, 2004, 08:02: Message edited by: Stormbinder ] |
Re: MP Game - Zap\'s New game with House Rules
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Re: MP Game - Zap\'s New game with House Rules
The fact is that Norfleet is right about castles.
They're the lone way to defend a province. If there's no castle many spells can burn your temple. Armies can do that too, since PD isn't worthing it's cost above 10 or 15 ... and 10 or 15 means a very weak army composed of the worst of your troops. [ May 26, 2004, 08:57: Message edited by: Cohen ] |
Re: MP Game - Zap\'s New game with House Rules
Six people have claimed nations here, but only two have submitted passwords to the registrar. So at the moment, we have but two players.
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Re: MP Game - Zap\'s New game with House Rules
I think I will have to drop out of this one. I already have 2 games going and my job has is asking too much from me at the moment, so one more game would be too much.
Sorry guys, maybe next time. |
Re: MP Game - Zap\'s New game with House Rules
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Re: MP Game - Zap\'s New game with House Rules
Well I believe we can design out pretender when map is choosen, we've to mail only the password.
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