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Re: Gem use question.
Those Castles could have not been repaired from their Last siege, had bonuses to siegeing in some way or otherwise been able to batter down whatever fortress you had on their own. This is remarkably true if you've been fighting long drawn out wars on multiple fronts and your castles are in a constant state of disrepair.
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Re: Gem use question.
Problem :
My mage has Fires from Afar in his ritual spell list, but its shaded grey. The Mage has Fire 2 lvl and has 13 fire gems available. From what I understood so far all I would need is 1 Fire gem to give him Fire3 skill for that spell and 10 gems for the Ritual, correct ? Then why do I get the message "The ritual is too complex for your mage" ? |
Re: Gem use question.
Because you can't increase your skill with gems for purposes of casting Ritual spells. You can only do that for casting battlefield spells.
You'll need to get him a fire-boosting item, empower him, or use another mage, before he'll be able to cast Fires From Afar. PvK P.S. Fires From Afar is worth it when you hit a province full of valuable and vulnerable flammable units (e.g. a convention of mages and high priests). It's probably not the best use of fire gems when most of the targets don't fit that description. [ July 24, 2004, 00:20: Message edited by: PvK ] |
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What may have happened in the cases where you saw the castle fall immediately is that your opponent brought along scouts or other stealthy unit with a gate cleaver or horn of bLasting. If you were playing against Vanheim or Tuatha, then you wouldn't have seen all of their troops anyways. You don't receive precise intelligence on the forces outside of your castle, so it's fairly easy to have siegers that only come out from hiding till the walls fall, then leave to go somewhere else. |
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Why is it so hard to accept that there may be an intermittent bug? It wouldn't be the only one that this game has had. I could see people dismissing the idea out of hand if I was the only one reporting it, especially since I have no save games to prove it. But I'm not alone (thanks to Cainehill stepping forward). |
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I do appreciate you and Zen pointing out all the "normal" ways to cause undefended keeps to quickly fall. heh It make me that much more desirous of maintaining some sort of garrison at keeps that might be at risk. |
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Obviously, no message about walls being damaged or breached. I'm not sure, but I think it was situations where there was no troops defending, period. None inside the fortification, none outside, possibly not even any PD. Army moves into the province, snatches the fortification. I think I've even done it a time or two. |
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