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Re: common high end sc protection/defense values ? possible defeat with common troops ?
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</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">thnx to share your expierience . unfortunately i haven't enough yet after about 1 months of mp . so these statistics are so far the best thing to check if things perhaps work or not . do you remember too how many x-bows you would say are enough to kill a sc ? furthermore the standard ap x-bow attack there almost 90% of the hits will be ignored through luck + etheral by the vq right ? so the dangerous thing is the 2nd flame weapon attack . there only 50% will be ignored through luck . with my current buffing normally it takes 3 turns . so the vq will be x-bowed 2 times when still standing rearmost . then she has 1 turn to attack without being targeted . there she should be able to replenish the lifeloss suffered through the rare hits on high distance . then she is hit with full force that is the crucial part where she can get killed ihmo . if she survives that she has 2 turns to resuck hps before the next salve . so how many x-bows a single vq can dare to attack what would you say from expierience ? thnx for sharing your expierience in advance http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: common high end sc protection/defense values ? possible defeat with common troops ?
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However, 150 longdead archers has a good chance of wiping out just about any small force sent against it. |
Re: common high end sc protection/defense values ? possible defeat with common troops ?
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- Kel |
Re: common high end sc protection/defense values ? possible defeat with common troops ?
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However, 150 longdead archers has a good chance of wiping out just about any small force sent against it. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">you mean those banefire archers ? you have to pay 75 death gems for them so you can expect some RoI i would say http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: common high end sc protection/defense values ? possible defeat with common troops ?
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- Kel </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">yeah but unfortunately i am a slow player . kind of perfectionist there . so it is no longer a blitz game http://forum.shrapnelgames.com/images/icons/icon9.gif if i need 20 minutes scripting around in midgame . and i mainly want to test out lategame things so blitz is not too useful i think http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: common high end sc protection/defense values ? possible defeat with common troops ?
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- Kel |
Re: common high end sc protection/defense values ? possible defeat with common troops ?
ok as promised my first attempt to provide a cheap sc kill idea :
my initial idea was a cheap fire 10 bless with vanheim . but because strength is not added to the 8 ap fire attack a protection of 20+ will be enough to decrease damage suffered by fire bless attack hits to mere 1.29 avg damage at protection 20 and ridiculous 0.321 avg damage for a protection of 30 . so next attempt http://forum.shrapnelgames.com/images/icons/icon10.gif : take pangenea or vanheim or ulm . rush to con 7 . i describe the tactic for pangenea in the following . it is really simple : when you reach con 7 you should have gotten 1 lucky pan with an earth random pick meanwhile + found at least 1 site with earth gem income . hopefully you can forge him earth boots . so he has earth 4 then . you should have dozens - hundreds of maenads then . mix a few minotaurs or centaurs in them . a mintaur has strenght 16 + battle axe damage 9 = 25 . now you simply cast weapons of sharpness on them . maenads are size 2 so they swarm the sc and the minotaurs get hopefully as late attackers later attacks . if the minotaur is e.g. the 11th attacker the defense of the sc will be lowered 10 points , if he is the 21th 20 points . so he will quite likely land a few hits . because of weapons of sharpness even against protection 40 ( that is the cap right ? ) the minotaur will do 5.57 avg damage . against protection 30 which is more common he does 10.13 avg damage . btw the maenads do 0.570 avg damage against protection 30 . so with a bit luck you should inflict at least 50 more likely 100 damage in one combat round . the costs are extremely cheap only some hundred gold for the pan + minotaurs and 10 earth gems for boots of earth + 1 earth gem per weapons of sharpness cast . only reliable counter which comes to my mind so far is casting blood venegance on your sc . |
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