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Re: Voting Issues
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B {I don't care too much, Im green as a bush [Uh... You get my point (BWAH)]} A (It won't harm gameplay, no one is going to gang up on anyone else... And its always nice to know how everyone is doing, OTOH you might wanna keep this information concealed...) Quote:
Though we'd have to arrange the nations first =P Quote:
2. Obviously! BTW, there's a nice chance that I'll be away on vacation from end-september to mid-october (~1-2 weeks I think), if it means anything then its from End-Yom-Hakipurim to End-Sukot, 3. Agreed, especially since Ermor being Banned on random choices was my idea =P 4. Agreed, but please stick to RP names, no "Waffle Goodness" Pantheons please. 5. As I said, Im green as they go, my MP expirience includes only the Hard_Slog game, where I play CW Pangea, so its nothing of use to me (And the game is at turn ~30 IIRC). I wouldnt mind being swapped or staying as is (Though Boron sounds pretty good from what Posts of his I read =P) We should probably wait to hear from the other player as to their noobness =P LAST EDIT: Everyone should leave their Emails for easier team communication. |
Re: MP game - \"Pantheons\" Preliminary invite
wow only 15 hours away from the board and such an overwhelming response http://forum.shrapnelgames.com/images/smilies/happy.gif
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hm i would like a map with fixed starting positions so it is like north vs south or east vs west . karan would be cool for east vs west imho but for 10 players perhaps a bit too small . i myself would totally prefer no rush for 20-40 turns and a lategame game but i accept all choices if the majority doesn't want this http://forum.shrapnelgames.com/images/smilies/happy.gif for a lategame i think karan / the small faerun would be good otherwise wraparoundmap . inland would be perfect for a killing field i think http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Voting Issues
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my preferred option Quote:
i vote for scoregraphs on |
Re: State of the game
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Re: MP game - \"Pantheons\" Preliminary invite
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Re: MP game - \"Pantheons\" Preliminary invite
Of course he looks like superman & you, well don't
Pickles |
Re: MP game - \"Pantheons\" Preliminary invite
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Re: Voting Issues
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Pickles: also, if it helps balance the teams, know that i am probably one of the worst players here. i cant even beat the difficult AI. |
Re: MP game - \"Pantheons\" Preliminary invite
just a thought (everything that follows is just IMHO):
what bout 3 teams of 4? or 4 teams of 3? If there's more then just two teams, it might create alot more importance in deciding who you need to attack, like normal MP. If we had four teams, we could really roleplay this, by creating faction alliances/treaties, and good'old diplomacy isn't lost from the game, which is a big part of MP. Anyways, just an idea.. I guess it depends on how 'straight forward' we'd like this game to be.. Two teams would be a simple and bloody clash of two great empires, whereas three or four teams would be a more drawn out, complex comflict. In reguards to Indy strength, I've tried to think of an arguement for why we should have Indy3: Because we have to rely on military support from other nations, it would be better if there was Indy3, cos this would allow everyone to move into position where they can join a war. cos people far away from a battle front would need to forge a path around friendly kingdoms. I think we should encourage that. Especially since it would then be possible to cut off reinforcements from a particular battle front. This encourages team members to get involved (rather then justify staying out of the war because of their location. I just think that using Indy as terrain isn't as important in a team game cos you're gonna be hit from multiple directions anyways.. you can't rely on Indy to create choke points. And IMHO its much more important to have each team member control the right provinces in order to be effective at striking in unison. This means lots of provinces being used as supply lines (which might even be exchanged between team members). What d'you think? |
Re: Voting Issues
Aww, man! Half of the fun is beating up on a God Named "Waffle Goodness" or with a Prophet named "Chicken" and an Ice Devil named "Beer"
It lends creditibility that commercialism really has become a god in our modern age. Also let us not forget that zealots will believe anything. The holy reverend and high priest of blood, glory, and meowmix, voice of Fluffy, benevolent goddess of birds and parrots! |
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