![]() |
Re: Mictlan , how to play it effectively
Keep in mind that you don't have to take growth to counteract population loss, you can just take more provinces http://forum.shrapnelgames.com/images/smilies/happy.gif
- Kel |
Re: Mictlan , how to play it effectively
Quote:
I also wonder about your mass sacrificing at strategic points thing. A huge problem is that only one priest at a time can sacrifice in a province with a temple. I simply cannot see how mass sacrificing will work at all. As for the population loss thing, your pop is dying if you don't have growth. Write down the population in a provimce from one turn to the next and see how much it goes down each month. Every blood slave you create results in a loss of a minimum of 2 people per slave. The virgin and her mother perhaps??? So, 3 hunters in a single province over 5K population will lose you 30-35 people each turn for the 15 slaves on average that you get. Add in a -0.4% loss from death 2, and you would be losing 50+ pop per turn. The patrolling thing makes your population drop slightly more than twice as fast as without, for each bandit killed also results in a loss of at least 2 pop per bandit. Plus you have to kill the 3 bandits (on average, but open ended) who come with the mere attempt to hunt whether successful or not. Patrolling with the above scenario means a loss of about 90 people per turn. In 11 turns, your 6K province becomes a 5K province for an average of 165 total blood slaves. Once you get down to 2K population, it is close to useless to hunt anymore, for you are getting only 2 of slaves per turn on average for a 5 increase in unrest. As long as you can continue to expand by killing someone, this raping strategy works. On a smaller map, if you have to hunker down, fortify your borders, and race to the ice/arch devils, you better hope your initial attack wins. If it does not, then you are dead because your population is delining far too rapidly. You cannot get slaves without population except by wishing. If you have to resort to blood hunting in your capitol, then you are probably dead. By the way, I did have my level 5 prophet with the jade knife successfully sacrifice 8 slaves per turn, just as it is supposed to be. Even then, though, I could not get my dominion to expand. Probably because I am squeezed between a 10-dominion Ermor and a rapdily expanding Caelum... |
Re: Mictlan , how to play it effectively
Quote:
This is probably why Mictlan doesn't have any death mages...kinda a no-brainer if they did. |
Re: Mictlan , how to play it effectively
Quote:
Quote:
Quote:
|
Re: Mictlan , how to play it effectively
Quote:
|
Re: Mictlan , how to play it effectively
Quote:
When you are playig Mictain the blood must flow. Every province should be blood hunted. As an added bonus it's darn hard for other people to spy on you! Yay! |
Re: Mictlan , how to play it effectively
Quote:
[qote]With death scales + bloodhunting + patrolling, your provinces will look like Ermor was there in no time at all! [/quote] It's the patrolling that kills the population. The rest don't have a very large effect. Quote:
|
Re: Mictlan , how to play it effectively
Quote:
Plus, a few patrollers with 10 or so hunters will wipe out 5000 people in about 5 turns, while putting three or foud hunters in that same province would let it Last for the rest of the game. The best long-term strategy is to spread your hunters throughout many provinces. |
Re: Mictlan , how to play it effectively
Quote:
Quote:
With 3 bloodhunters going and 50 guys patrolling I dont see how you could lose more that 50-100 pop per turn... |
Re: Mictlan , how to play it effectively
Quote:
If the chance to get a candle is 10% * maximum dominion, the chance to get a candle with a slave is only 2,5 % * max dominion. I dont know if the devs are fully aware of this, I think I've never seen an official post on that question... Cheers |
All times are GMT -4. The time now is 09:07 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.