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Re: Elemental King/Queen summoning limits?
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Re: Elemental King/Queen summoning limits?
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If people wouldn't put anything on the unique summonses except trinkets, then the Air Queens, Ice Devils, etc, wouldn't be such an overwhelming force. |
Re: Elemental King/Queen summoning limits?
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Astral's real bonus ( in my mind ) is that it grants mobility. The combat spells are nice but not better than many other schools. |
Re: Elemental King/Queen summoning limits?
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--- I would not like if summoned creatures could be simply summonned again. Their are already bound! I still feel that summoning is much to much failsafe in Dom2. Mortal mages bind and bend powerful creatures like nothing! So I proposed a fail-chance (i.e. something that noticably differs from 100% or 0%) for each summon. E.g. as a first guess , kake it 20% plus 1% per additional gem or so... |
Re: Elemental King/Queen summoning limits?
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Re: Elemental King/Queen summoning limits?
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So let's compare to air. Air has a number of area effect high damage, Armor Negating, no MR check spells that are feared by all. It is widely considered to be the best battle field magic. Orb lighting, false horrors, thunderstike, wrathful skies, storm these are all considered to be "awesome" spells. I don't know if it really is #1 but many people consider it thus. Now #2 is much harder. It could be earth. They have a number of very powerful battle spells. Blade wind, Petrify, magma eruption there are a few and they are hard ( or impossible ) to resist. Perhaps #2 is death. Life drain can not be resisted and it is 100 precision. Death has fine battlefield summons. Banefire is considered one of the better direct damage dealing spells. It has a vast array of battlefield spells and many do not have an MR check. No, IMO ( and I could be wrong here ) Astral magic is at best the #4 battle magic in the game. Exactly in the middle of the pack. If this is what goes for "awesome" then so be it. |
Re: Elemental King/Queen summoning limits?
Well, the 3 Cherubyne type uber arch-angels could be really nice to see (since Seraph has been assigned to Caelum and Seraphim too).
Grabriel, Michael and Rapheal ^^ or most fantasy Uriel, Azrael and Imrael |
Re: Elemental King/Queen summoning limits?
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That would be cool. It does not work out that way. They are more expensive and far less combat capable. They do have A2 though. Yay! A funny story. A SoapyFrog found himself in possession of a S5 mage a lot of research and plenty of astral gems and he could not for the life of him find anything useful for the astral mage to do. Now I do not know if I would go that far. I think that astral is decent ( note : middle of the pack ) combat magic. And I think that it gives impressive mobility if you want to spend the gems. I do think that it totally lacks summons of any worth and that is, IMO, it's real failing. |
Re: Elemental King/Queen summoning limits?
doom horrors, vampire queens aren't so bad
not to mention golems. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Elemental King/Queen summoning limits?
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