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-   -   how do damage multipliers work? (http://forum.shrapnelgames.com/showthread.php?t=20982)

Boron September 26th, 2004 04:56 PM

Re: how do damage multipliers work?
 
Quote:

Huzurdaddi said:
Now how the hell to kill those AQ's that's the question.

Yeah that's the question . And the airqueen has normally the stormbonus so she can decide when to attack .
A waterqueen is very impressive then probably too .
If you have a nataraja you can give him a lifedrain weapon , a flamebeau and a shield hm .

Wonder whats more efficient lategame : Wishing for Natarajas or for Airqueens or for Doom horrors ?

Graeme Dice September 26th, 2004 05:31 PM

Re: how do damage multipliers work?
 
Quote:

Boron said:
And the airqueen has normally the stormbonus so she can decide when to attack .

Life draining weapons are what you want here, since they cause her fatigue even when you only hit a mirror image.

Zen September 26th, 2004 05:43 PM

Re: how do damage multipliers work?
 
If your wishing multiple times, wish for Armageddon and then population.

It won't make you popular but at least it's something reasonable to do with Wishes.

Boron September 26th, 2004 05:49 PM

Re: how do damage multipliers work?
 
Quote:

Graeme Dice said:
Quote:

Boron said:
And the airqueen has normally the stormbonus so she can decide when to attack .

Life draining weapons are what you want here, since they cause her fatigue even when you only hit a mirror image.

The mirror images have still the same defense as the airqueen ?
Cause the queen of storms has 17 base att/def and gets +5 during storm so i think this way you have with good equipment always a +3-10 bonus in defence depending which SC you face . Then the getting hit by lifedrain weapons probablity should be greatly reduced and if i use lifedrain on my own i think the fatigue should stay at <20 for most time .

Boron September 26th, 2004 05:53 PM

Re: how do damage multipliers work?
 
Quote:

Zen said:
If your wishing multiple times, wish for Armageddon and then population.

It won't make you popular but at least it's something reasonable to do with Wishes.

How does wish for population work ? I haven't tried it out yet but afaik you get only a bit population in 1 province .

So either you are just kidding or you get hordes of population in your whole empire with wishing for population like 1000xdominionstrength in all your provinces because it was improved in 2.14 http://forum.shrapnelgames.com/images/smilies/smirk.gif http://forum.shrapnelgames.com/image...es/biggrin.gif

Kristoffer O September 26th, 2004 06:01 PM

Re: how do damage multipliers work?
 
Population is moved from enemy provinces into yours.

Boron September 26th, 2004 06:09 PM

Re: how do damage multipliers work?
 
Quote:

Kristoffer O said:
Population is moved from enemy provinces into yours.

Cool . Is it a constant or a percentage ? And how many provinces are affected ?
Is it like
A : move from Y provinces XXXX ( constant ) population to Z provinces you own
B : Move from Y provinces X % of the popluation to Z provinces you own

Is Y constant or does it depend on world size ?

deccan September 26th, 2004 08:12 PM

Re: how do damage multipliers work?
 
Quote:

Boron said:
Yeah that's the question . And the airqueen has normally the stormbonus so she can decide when to attack .


I'd like to test this. What would be an ideal equipment loadout for an AQ?

Graeme Dice September 26th, 2004 08:29 PM

Re: how do damage multipliers work?
 
Quote:

deccan said:
I'd like to test this. What would be an ideal equipment loadout for an AQ?

That depends on what elements you want to give her immunity to. Going for pure physical power though, it might be something like:
Jade Armour
Starshine Skullcap
AMA
Regen Ring
Blood Thorn
Lucky Coin

Boron September 26th, 2004 08:51 PM

Re: how do damage multipliers work?
 
Quote:

deccan said:
Quote:

Boron said:
Yeah that's the question . And the airqueen has normally the stormbonus so she can decide when to attack .


I'd like to test this. What would be an ideal equipment loadout for an AQ?

Nice http://forum.shrapnelgames.com/images/smilies/happy.gif

The loadout is difficult because you should use 2 imo , 1 as SC , 1 as supporter for storm + wrathful skies .
Especially storm is important because the airqueens get then a huge bonus to attack/def/str , 3-5 depending on the airqueen .
As SC airqueen you should use Aella , queen of storms because she has 17 base att/def and should get +5 during storm .

script : mistform + mirror image .
"cheap" equipments without unique items , general SC :
equip 1 : Hellsword , burning pearl , jade armor , pendant of luck , starshine skullcap .
negative : a bit low MR

Equip 2 : Blood thorn , lucky coin , jade armor , amulet of antimagic , starshine skullcap , 100% FR ring
negative : -4 attack without burning pearl

Equip 3 : Anti Sc
Flamebeau , pendant of luck , jade armor , burning pearl , starshine skullcap

Unique equipment :
The summit , the aegis , jade armor , starshine skullcap , heart of life , luck pendant .

problem is MR + Fire protection http://forum.shrapnelgames.com/images/smilies/frown.gif

The lack of the feetslot is in some ways not so nice too http://forum.shrapnelgames.com/images/smilies/frown.gif


Others feel free to make suggestions too http://forum.shrapnelgames.com/images/smilies/happy.gif


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