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Re: Some ideas: raiding, seiging, spell AI and mor
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Re: Some ideas: raiding, seiging, spell AI and mor
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So 35 damage averge per hit IF YOU HIT because you are att 19 trying to hit def 25, oh and btw you will have to make your own MR check at -2 in order to avoid simply damaging yourself. EDIT: I stand corrected on this, the str is doubled to, resulting in average 54 damage per hit. Two hits will kill the doom horror. Quote:
I've heard petrify being good, since it paralyzes you even if you make your save... petrify could imobilize it for long enough to kill it. Casters that can cast petrify are hard to come by for most nations though. |
Re: Some ideas: raiding, seiging, spell AI and mor
And on the subject of undead, I cast 4 undead hordes and a bunch of raise dead at the start of the battle and the doom horrors ignored them and went right after my casters.
Not that skeletons would be able to HIT the doom horror, and even if they did they would probably just die from the blood vengeance. |
Re: Some ideas: raiding, seiging, spell AI and mor
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Re: Some ideas: raiding, seiging, spell AI and mor
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I see that you corrected this later. Bonus damage multipliers apply to both strength and weapon damage. Quote:
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Re: Some ideas: raiding, seiging, spell AI and mor
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And its even worse whent he doom horror(s) are not alone. Quote:
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Re: Some ideas: raiding, seiging, spell AI and mor
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[qutoe]Did I mention drain life didnt work on the doom horrors? [/quote] Yes, you did. I didn't give it much weight, since my own tests show that it works very nicely. Take 8 D4 sauromancers, or 8 demiliches. Have them cast raise skeletons on the first turn. Have them cast drain life on all other turns. For me it works with about 4 dead mages in about three combat rounds. |
Re: Some ideas: raiding, seiging, spell AI and mor
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[/quote] 8 demiliches cost 200 deathgems so unless you fight in your own dominion this is costy then . But you are right demiliches are very good and they have 18 MR so the blood vengeance is not so horrible . And most important they are extremely useful for defense anyway since their function as drainlife/undeadspam brigade works quite well against almost everything . In some ways i think the king of the world horror is better because he has 2x lifedrain and 2x astral claw as attack while the doom horror has it only once each and 2 mr - negate attacks . Graeme what do you think is a better wish then ? The doom horrors because they are rather cheap ( little equipment ) but still quite impressive ? Air queens ? Natarajas ? |
Re: Some ideas: raiding, seiging, spell AI and mor
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Re: Some ideas: raiding, seiging, spell AI and mor
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100 astral pearls are "only" 50 converted gems so i think wishing is not that bad . I personally like wishing for blood too since you get such a nice output http://forum.shrapnelgames.com/images/smilies/happy.gif . I still haven't really figured out in which lategame things i should put in most of my resources to get the best overall return http://forum.shrapnelgames.com/images/smilies/frown.gif |
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