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Re: abysia strategies
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Re: abysia strategies
I tried that strategy, I had luck too, I started in a good position with many neighbours, I managed to pump out til 8 Lava Warriors at turn ^^ but they got slaughtered too.
An army of 200 devils caught by trapeze/wrathing ... all dead. An F9 Moloch has problems as SC, he can't cast many buffs. However I'd like to see u in action, probably I'm not so good even if I adapt that strategy. |
Re: abysia strategies
Cohen, I'm starting to get sick and tired of your whining about Abysia being weak. In my VERY FIRST mulstislayer game (and with relatively little SP experience) I'm playing Abysia and I'm one of the top nations so far. Not the most powerful, but maybe in 3rd or 4th place.
I'm using a Scorpion King with E6F4, Order 2, Prod 3, Heat 3, Magic 2, castle, and while I've not managed to max out everything the way Graeme described (and I've used a slightly different priority on research early on), I'm not in a difficult position by a long shot. Ulm is giving me trouble, but that's because Soapy had a Forge of the Ancients up for a good long while before the astral nations came up with the capital to dispel it. I've lost a couple of armies to Wrathful Skies, but it's not deterring me one bit. I'm not playing to the fullest extent of Abysia's capabilities by any measure because of my inexperience, yet I'm doing well. If I were to give a setup like this to someone who has extensive MP experience (like Graeme), I'd bet even money on him winning the game. I won't, because I just don't have enough experience of MP to manage against some of the people in that game. If I can do this, in my vbery first MP, Cohen, it just means that you are completely plain incompetent with Abysia. Edi |
Re: abysia strategies
I sometimes wonder what game(s) some people are talking about?
Problems with the gameplay degenerating into a race for the first SCs? Killerspells obliterating every army? Try your next game with the following settings: indies - 7 or 8 site frequency - 40 or less research - difficult or very difficult No of provinces per nation - 10..14 Max number of players - 12 Than come back and tell me that Abysian HI doesn't rock during the first 25 turns at least ... |
Re: abysia strategies
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Re: abysia strategies
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200 devils ??? Why isn't the game over ??? I have never seen a doom horror. I hear they kick ... In Dom1 I cast Utterdark once (It was quite fun). Not that I'm complaining. It just feels strange that people play this game I made and I don't recognize it. It could as well have been some other guy's game. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: abysia strategies
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Another possibility would be that 200 devils quickly become 50 devils if they face a Staff of Storms + Wrathful Skies without sufficient protection. Still, fortress mentality and the "let the other guy commit first and overextend" line of thinking probably counts for a lot. http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: abysia strategies
I have had 180 devils (and 2 arch-devils) slaughtered by a single Golem (high prot, wielding 2 blood thorns) and a Harbinger who cast wrathful and fled.
On the other hand, with soul contracts, you can recover from that loss startlingly quickly. In that particular game I was on the counter-offensive 5 turns later. |
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