![]() |
Re: The reactor thread
Hmm... interesting comment, but no. I really like the way they look right now. Thanks for the comment though. http://forum.shrapnelgames.com/images/smilies/smile.gif
On the third one it isn't fully visible, but the cooling riobs aren't touching eachother. There are two rows with cooling ribs. I already have made the designs for the other two (Large and Massive), and I'll make those when I have the time for it. |
Re: The reactor thread
That's an interesting shape for the outer plating, hmmmm, yes indeed very interesting.. ( David runs off to go back to work.. )
Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: The reactor thread
I have my moments...
|
Re: The reactor thread
Nice, but the third one looks bizarre, as if you forgot to switch from orthographic to perspective mode before rendering...
|
Re: The reactor thread
Ed:
Hmm... I don't see the problem. Must be your eyes, ever tried glasses? http://forum.shrapnelgames.com/images/smilies/wink.gif http://forum.shrapnelgames.com/image...es/biggrin.gif Any good suggestions for colours/textures? |
Re: The reactor thread
What I mean is the back sphere looks no smaller than the front sphere.
|
Re: The reactor thread
I have perspectiveturned off. Strange.
|
Re: The reactor thread
|
Re: The reactor thread
I meant that when perspective is turned on, it give the whole depth perception, now it is created just in the background, liniar to the distance. When perspective is turned on, the computer also looks at the field of view. That makes the rear sphere even smaller.
I tell you, there is nothing wrong with the rear sphere. |
Re: The reactor thread
1 Attachment(s)
Okay, I'm posting this pic and then I really going to bed.
Hope you guys like it. http://www.shrapnelcommunity.com/thr...eactor0104.jpg Edit: Cool! I'm colonel! Yehaa! http://forum.shrapnelgames.com/images/smilies/cool.gif |
All times are GMT -4. The time now is 06:28 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.