.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Dimension X: Home World Wars (http://forum.shrapnelgames.com/showthread.php?t=22255)

Joachim January 10th, 2005 11:35 PM

Re: PBW Game idea
 
This game is a great idea - join people.. JOIN!!!

Geo, when are we kicking off?

geoschmo January 11th, 2005 12:41 AM

Re: PBW Game idea
 
I'm going to give it a couple more days to see if anyone else joins. Then I'll need to send a message to make sure people upload their empires.

tesco samoa January 11th, 2005 11:48 AM

Re: PBW Game idea
 
will there be any Ratings in this game ??

TurinTurambar January 11th, 2005 05:48 PM

Re: PBW Game idea
 
Quote:

Cipher7071 said:
Ah crap! I really like this idea, but I'm still in the land of 1.49. ...
(OT: Any further news on the progress of SEV? If it looks like it's coming any time soon, I will probably wait and make the Version jump then. After 14 months in the trenches, I think I'm getting near ready to be battered about in a rougher game.)

Upgrading from 1.49 to 1.91 is so simple. It takes like 5 minutes or less. Why wait? It doesnt screw up anything youve got going.

Turin[img]/threads/images/Graemlins/icon42.gif[/img]

douglas January 11th, 2005 07:27 PM

Re: PBW Game idea
 
Er, don't you know that 1.49 is pre-gold? To upgrade, he'd have to buy SEIV Gold. With SEV getting closer, why spend money on a game that would be abandoned soon?

TurinTurambar January 11th, 2005 09:54 PM

Re: PBW Game idea
 
Oops, my bad. Youre right. http://forum.shrapnelgames.com/image...es/redface.gif

I was thinking 1.84 http://forum.shrapnelgames.com/images/smilies/fear.gif

Turin

(Umm... ABANDONED?... I don't see that happening right away...)

douglas January 11th, 2005 10:19 PM

Re: PBW Game idea
 
Well, maybe not abandoned, but certainly played much less.

geoschmo January 14th, 2005 12:44 PM

Re: Dimension X: Home World Wars
 
Last call for anyone interested in getting in on this game. We've got 11 players now. If more want to join that's fine, but that will be enough to make a decent go of it. I'm planning on starting the game as soon as we get the Last of the empire files uploaded, unless someone else jumps in before that.

To review the settings:

48 hour auto turns
10 Good homeworlds
No intel
2000 racial points

No use of colony tech, except to recolonize a homeworld that get's glassed.

I've decided not to use a mod for the game, except I will be making a server only mod to control the AI and keep it from making colony ships in case anyone misses their turns.

I also had talked about using the balance mod to make the map, but never made a decision on that. I need to make sure noone was planning on being a "none" atmosphere race if I'm going to do that.

Geoschmo

atari_eric January 15th, 2005 12:35 AM

Re: Dimension X: Home World Wars
 
Man, oh man, if we ever needed the on-ship research/intel suppliers, it would be now.

Parasite March 3rd, 2005 12:17 AM

Re: Dimension X: Home World Wars
 
I thought this was too good not to share.

Very Minor spoiler if you have not met all(most) players.


I received a message from one player...

"You are a prey species. We do not treat prey species as equals worthy of trade."

My response from my organic race http://forum.shrapnelgames.com/images/smilies/wink.gif

Eat my Ships!!

http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/image...es/biggrin.gif


All times are GMT -4. The time now is 11:31 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.