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Re: Balancing Wrathful Skies
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Dominions is not Starcraft or Battle for Middleearth where balancing is easy because of only about 30 different units . Maybe the requirements should be upped a bit but that's all . It should not be nerfed into oblivion like the VQ . |
Re: Balancing Wrathful Skies
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What is boring is to have one dominant strategy ( wrathful ) and have all other stratgies be a concequence of that strategy (ie: only deploy lighting immune troops ). Quote:
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Re: Balancing Wrathful Skies
If some unit/spell (in this case Wrathful Skies) is used by everyone, then it must be more powerful in relation to other units/spells. In this case, it's value for the cost(i.e. bang for the buck) should be reduced. You could decrease the bang, up the bucks (casting cost, casting level, research level, etc.) or both.
Units/Spells that are not used by anyone or seldom used should have their bang for the buck increased. Increase the bang (unit/spell power) and/or decrease the cost. I believe Zen's mod attempts to do this. Maybe in Dom3 there would be some way of capturing MP statistics on what spells/units were used the most/least. Over time, this would give a pretty good indication of what needed to be scaled up and what needed to be scaled down. |
Re: Balancing Wrathful Skies
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Especially that the nerfed VQ is now taken away from Ermor is a thing i still don't understand as well . The problem is really to know when to stop . If the Gk would get a small bit nerfed like 25 new path costs and Wrathful skies needs A5 or so to be cast that could be a good idea but i am still not sure if it is really necessary at all . |
Re: Balancing Wrathful Skies
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Despite being Caelum, I found it pretty difficult to use Wrathful Skies. Most times it did nothing or destroyed my own troops. Later on I learned some occasions where it was pretty useful to cast Wrathful Skies, but that are only a few. E.g. once I was overrun by Ashen Empire and Wrathful Skies seemed just ineffective. Another thing are enemy armies having scattered squads of fast troops (e.g. cavalary) which wipes out the chaff and the caster too fast for wrathful skies doing significant damage... So maybe I am just stupid or inexperienced, but I learned that wrathful skies is not a cure to all situations, especially for the aggressive player. However, these discussions avail nothing. Let's play rather...! http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Balancing Wrathful Skies
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Re: Balancing Wrathful Skies
Add a battlefield dispell of some sort.
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Re: Balancing Wrathful Skies
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Re: Balancing Wrathful Skies
the battle plan was probably to build up mass communions(most of them were cītis shamans). He had a titan scripted to army of lead vs RoS, the fairys were probably just leftovers from a fairy queen, the archers were there for the banefire effect.
RoS would be a good counter as well as wrathful skies, but it hits only once and his mages had mostly 15-20 hp from the gift of health. |
Re: Balancing Wrathful Skies
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Besides, not everyone uses Wrathful Skies. Nevertheless, I tend to agree that I'd like to see Wrathful Skies be more difficult to cast, for my own tastes. I think it's a neat spell, but would rather it require a more powerful (and/or more expensively-prepared) mage. Quote:
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