.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Shrapnel General (http://forum.shrapnelgames.com/forumdisplay.php?f=14)
-   -   Cooperative Project (http://forum.shrapnelgames.com/showthread.php?t=23027)

GreyCloud March 13th, 2005 07:01 AM

Re: Cooperative Project
 
I'd like to add my vote for a Submarine type of game, the difficulty will be making it 'special' even if you could license the starfury engine, could you really steer a summarie from outside ? ;p

A 4x Risk Game would also be great http://forum.shrapnelgames.com/images/smilies/happy.gif but again how could you make it 'special'?

Any game made in this method would HAVE to be easily modable - if not open source.

To throw a spanner into the works, how about making the game 'online'? so it could be multi player? I mean only the actual kinda engine -still have people buy the game so as to not have to compromise on art...

GreyCloud

Phoenix-D March 13th, 2005 07:33 PM

Re: Cooperative Project
 
Actually SF handles multiple levels quite nicely right now.

You just can't -move- between them, and it doesn't have the code to handle up/down firing arcs, so you automaticly get a full coverage.

Baron Munchausen March 13th, 2005 08:26 PM

Re: Cooperative Project
 
Good! That means all we would need to do is add the code to let ships move between levels and to let weapons fire at ships on different levels. http://forum.shrapnelgames.com/images/smilies/happy.gif

Combat Wombat April 5th, 2005 05:49 PM

Re: Cooperative Project
 
So whats happening with this, did I get excited for nothing? http://forum.shrapnelgames.com/images/smilies/frown.gif

Suicide Junkie April 13th, 2005 11:36 AM

Re: Cooperative Project
 
"E's dead, Jim"

Tim Brooks April 13th, 2005 02:29 PM

Re: Cooperative Project
 
Nope not dead -- waiting patiently for more interest.

mac5732 April 15th, 2005 12:32 AM

Re: Cooperative Project
 
I'd like to see this move along some more, maybe we should post it in forum since some of the members might not check this forum???

GreyCloud April 16th, 2005 11:46 AM

Re: Cooperative Project
 
*waiting patiently*

Suicide Junkie April 19th, 2005 11:33 PM

Re: Cooperative Project
 
In order to get any more interest before you lose what you do have, we probably need to see some sort of progress.

Or at least a progress bar or chart of some sort.

Combat Wombat April 19th, 2005 11:49 PM

Re: Cooperative Project
 
Colorful pie charts are always fun http://forum.shrapnelgames.com/images/smilies/laugh.gif I think a progress bar is a good idea... not sure if anything has been done though.


All times are GMT -4. The time now is 12:25 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.