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-   -   New Shrapnel game (http://forum.shrapnelgames.com/showthread.php?t=23235)

Zooko April 18th, 2005 06:37 AM

Re: New Shrapnel game
 
I thought in Wesnoth you got 1 experience point for every time you attack or were attacked.

PDF April 18th, 2005 09:01 AM

Re: Advanced game searching tactics
 
Hehe, a Wesnoth thread ! http://forum.shrapnelgames.com/images/smilies/happy.gif
Sure the xp system is gamey, but in the case of Wesnoth it's intentional, you have to manage levelling in order to get a strong army.
hat's why the first scenarios are quite easy if you just try to complete the victory conditions... They are designed to help you get rather easy xp's , in order to win the following, much harder levels ! I've mostly played in 0.8.8, since they have nerfed some levels, but yet the reasoning applies.
Good luck ! http://forum.shrapnelgames.com/images/smilies/wink.gif

Psitticine April 18th, 2005 09:08 AM

Re: New Shrapnel game
 
I'm not sure but I believe Wesnoth gives a unit experience for each blow it attempts. I agree the emphasis on landing the final blow is too high, but I think that mitigates it somewhat. It would also seem to me that an XP award for defending against a blow would be a nice concept. You practice offensive, you get better; you practice defense, you get better. Who lands the last blow should be moot.

Phoenix-D April 18th, 2005 03:11 PM

Re: New Shrapnel game
 
It does. 1 XP for a level 1 unit, 2 XP for a level 2, etc. The kill bonus is similar.

Which means you can have the utterly bizzare scenerio where a more-advanced unit makes the scenerio EASIER for the player.


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