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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Why? It just reduces my options.
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
I must say, I really don't like that idea. At the very least, make it an option.
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Just got to look at the new screens. OMG!! They look awe inspiring!
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
No, it increases the trade-offs I have to make, but it reduces the time I can focus on one area if I want, thus reducing my options.
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Decent eye candy, promising screenshots.
Typo: In the ground facility screenshot (lower right, 8th of eight shots) the word "Ordinance" should be "Ordnance" (no "I"), meaning "weaponry". Ordinance (with an "I") is a municipal regulation. Thoughts: More complex/detailed game means either more micromanagement or more use of AI ministers, which will probably be much less effective than human players. More options makes it harder to program competent AI functions. I hope MM provides players with more "hooks" into the AI, so talented modders can take up the slack. It may also take more post-release testing and patching to get the game into an "almost right" state comparable to SEIV Gold's v1.91. On the other hand the designers seem to have planned some nice features for the game; with luck most of them will actually be implemented. So overall I guess I'm hopeful, but wary. http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Actually, that ship might be a space-borne colony, and as such needs ordinances http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
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Re: Malfadors New Site Is Up WITH SCREEN SHOTS!
Don't hold your breath on ordnance... Aaron armed ships with proclamations and laws in SF too...
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