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Re: Star Trek Mod - Please need some help
They do have superior boarding technology and pacification weappons as well. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Star Trek Mod - Please need some help
Cool, that makes sense.
Don't know if just making Space Yard ability will activate the "analyze" button, but it's worth a shot. <font class="small">Code:</font><hr /><pre>Name := Borg Assimilator Description := Used to assimilate alien technological distinctiveness (analyze captured vessels). Pic Num := 29 Tonnage Space Taken := 20 Tonnage Structure := 20 Cost Minerals := 150 Cost Organics := 150 Cost Radioactives := 150 Vehicle Type := Ship Supply Amount Used := 0 Restrictions := None General Group := Borg Technology Family := 2262 Roman Numeral := 0 Custom Group := 0 Number of Tech Req := 1 Tech Area Req 1 := Borg Technology Tech Level Req 1 := 1 Number of Abilities := 1 Ability 1 Type := Space Yard Ability 1 Descr := Used to analyze captured vessels. Ability 1 Val 1 := 1 Ability 1 Val 2 := 1 Weapon Type := None</pre><hr /> |
Re: Star Trek Mod - Please need some help
Not sure if this will work as you expect it. You see any shipyard can analyze captured vessels.
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Re: Star Trek Mod - Please need some help
Just tried it out with several Borg escourts. First contact was with the dominion. The Borg escourts attacked and borded Dominion vessels (had researched Borg bording parties, and got the sheild depleter and anti-personnel gun). Successfully captured the dominion ships, and when combat ended I was able to press the scrap/analyze button and select 'analyze'.
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Re: Star Trek Mod - Please need some help
Interesting. http://forum.shrapnelgames.com/image...ies/tongue.gif
I might "adapt" this for my Broccoli race in the Space Food Empires mod. |
Re: Star Trek Mod - Please need some help
Oh I see what your saying, add the ability to the Boarding party...... Hummmmmmmmmmm... This does raise my interst emensly. http://forum.shrapnelgames.com/images/smilies/happy.gif
The problem, rather question is, with the space yard ability what stops the component from becoming a cheap ship yard? |
Re: Star Trek Mod - Please need some help
A zero build rate!
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Re: Star Trek Mod - Please need some help
Heh, posted at the same time.
In the example one I used 1mineral, no organics, no radioactives. Adding the ability directly to the boarding parties, so they can do the assimilating--great idea! EDIT: Dam, just realized something. All the bording parties are destroyed during ship capture, so the ability might be wasted on bording parties. Have ta check. |
Re: Star Trek Mod - Please need some help
Besides the destruction of boarding parties when they board, the space yard ability would force them to be one per ship max. It's best as a separate special purpose component IMO.
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Re: Star Trek Mod - Please need some help
I agree - no reason to assign it with boarding parties.
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