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Molog June 4th, 2005 05:24 PM

Re: New
 
I love pangea carrion woods theme, no idea why. I've still got difficulty getting a good strategy with carrion woods, but I'll figure it out.

High_Priest_Naresh June 5th, 2005 04:14 AM

Re: New
 
results sdo far
Pangea: 2
Machaka:1
keep them coming

Gandalf Parker June 5th, 2005 09:50 AM

Re: New
 
PD also wasnt changed because Dom is a game of rock-paper-scissors at a race level. Its a game where SOME races are supposed to have great PD which can be used in their strategies, while other races have other levels of PD which they must work into theirs.

For a great PD race, choose Jotunheim giants. Altho that comes with the "too expensive to travel as an army"

Ironhawk June 5th, 2005 08:11 PM

Re: New
 
Naresh, you will probably be interested in this thread:

Dominions 2 Power Rankings

High_Priest_Naresh June 7th, 2005 03:33 PM

Re: New
 
cheers all
thaks for the advice the thread helps alot.
I am starting my first game over the net,
I am playing machaka my opponent who is 100 times better is playing ulm. there are also some comps but I am not to worried about them.
please can you help me! thanks

Oversway June 7th, 2005 03:37 PM

Re: New
 

Many ulm units have low MR, so your blindness spell should be helpful there.

Many ulm units have high protection so your machaka archers won't hurt them much, unless you do something like flaming arrows.

Ulm is usually strong in the beginning but if you can last you will out-magic them.

If they are playing Black Forest theme for ulm, then that is a different story...

High_Priest_Naresh June 7th, 2005 04:37 PM

Re: New
 
thanks I will use some of these tactics thanks again
Naresh

Endoperez June 9th, 2005 03:36 AM

Re: New
 
Okay, I'll try to stay away from this thread then. http://forum.shrapnelgames.com/images/smilies/wink.gif

High_Priest_Naresh June 9th, 2005 03:56 AM

Re: New
 
lol
I think u should

Ironhawk June 9th, 2005 05:48 PM

Re: New
 
Quote:

Oversway said:
Many ulm units have low MR, so your blindness spell should be helpful there.

Blindness is good, but only really valuable vs small numbers of high value troops, like Black Knights (assuming Base Ulm or Iron Faith).

Quote:


Many ulm units have high protection so your machaka archers won't hurt them much, unless you do something like flaming arrows.


Actually even flaming arrows wont really hurt Ulm much. They are just 8ap, I believe? So will only reliably penetrate armor up to prot 16. Most Ulm units are prot 18-20, arent they? Banefire Archers are easy for Machaka tho and would be exceptionally valuable vs Ulm. 10AP to make the hit and then a Decay strike to make sure it dies? Nice.

Quote:


Ulm is usually strong in the beginning but if you can last you will out-magic them.


Yeah magic is definitely the way to go. Off the cuff I would think that using those cheap Sorceresses for Magma Bolts (to penetrate the think ulmish armor) would be good. As might other fire spells. Air is really best vs Ulm, but you dont have that. Blade Winds, which is what I normally use Black Sorcerors for wont be effective vs Ulm. Tho beware the reverse! The Ulm Master Smiths will Blade Wind your armies back into the stone age!! Particularly vs the poorly armored Machaka units!

Nothing is coming to me in terms of long term magic tho. You should probably steal the Mother Oak tho, early. Is that in the same school as Banefire Archers? If so thats a good dynamic.


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