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Re: slow animation
had a slow animation issue and cut the delays in half. works fine now
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Re: slow animation
My animation was slow but changing the graphic delay fixed it. I am having trouble scrolling across the battlefield. It seems like the system move in three or four row chunks stops then move another batch of rows stops and then moves another batch of rows. Computations for hits also appear to be slow.
I am running a compaq with an athalon xp 2000, 1.67 GHZ with 224 mb of ram, with S3 pro savage DDR. Also am running windows XP service pack 2. |
Re: slow animation
Quote:
Try changing the map scroll sensitivity number and the scroll speed number found in the MISC tab of the start up "Game Options" program. Play around with them untill you find something you are comfortable with Don |
Re: slow animation
I'm getting slow animation on atagm fires
I had slow mo on many animations but the fixes given in this post seem to have solved the problems, but the atagm fire issue just mentioned persists Dxdiag attached, can someone take a look just to see if there's something wrong? |
Re: slow animation
1 Attachment(s)
Sorry, here's the attachment
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Re: slow animation
The ATGM animation was never very zippy. I don't know what you consider slow or the details about your system but wait for the patch before changing anything
Don |
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