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Re: New MP Game - Artifact Game - open!!
temp dibs on ulm ;p
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Re: New MP Game - Artifact Game - open!!
I think I may already have it, arch. Got three copies of shahrivar for some reason already? One of them is probably good but I'll let you know if otherwise.
As for a hosting schedule I was thinking 24hr QH for the first couple of weeks. Then move to maybe like midnight every day or other day? Never tried those options but I like the idea of consistency for it (assuming it operates like I hope it does?). |
Re: New MP Game - Artifact Game - open!!
In other news, I'm going to downgrade research from Very Hard -> Hard. It was pointed out to me that V. Hard research favors blood more and I'm pretty tired of blood dominating.
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Re: New MP Game - Artifact Game - open!!
if it goes to 2 days after not too long that would be good for me.
there are a couple errors in the shah_rev that need to be fixed - steel swamps is misspelled, standing stones (?) is missing? maybe one "jumping neighbour" in the south. also i'm not sure about those two conjuration sites, esp. in such a high gem game. up to you. |
Re: New MP Game - Artifact Game - open!!
I'll take Arcos.
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Re: New MP Game - Artifact Game - open!!
You got it.
I have to admit that I'm surprised no one has picked up Marignon or Mictlan. Both have good sets of artifacts. Caelum does too, really, since with Tempest it can fight full-bore from turn 1 almost. |
Re: New MP Game - Artifact Game - open!!
if it wasnt for being obsessed with pythium and a little bored from over-playing mictain in sp games i would have picked one of those
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Re: New MP Game - Artifact Game - open!!
Quote:
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Re: New MP Game - Artifact Game - open!!
knights are horrors as order is to magic.
what I mean is, in provinces with order, knights attack more often (i believe) like how horrors attack in a magic dominion. Since I almost always choose termoil/luck combo, I have never once been attacked by a knight for my chalice. |
Re: New MP Game - Artifact Game - open!!
I've already played one game on Shahrivar which had 1 water nation. I found it a little annoying that one nation has an uncontestable free ride in a nice handful of provinces for a long time. I request the there be either no water nations, or both - and the latter would make Shahrivar a poor choice. I actually wouldn't mind a shot at the World map, if the victory condition was changed from 70% of provinces to say 40%. Its been years since I played on World.
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