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Re: Machaka in CB
ive been doing some testing recently and ive found that a bunch of cheap mages spamming blind is AMAZING vrs indies, with the back-up of 2 or 3 offensive casting higher end mages they can go against non-missle/flying indies (i tested at lvl 7 or 8 indies with maybe 10 lower end mages) without any guard, although a little gaurd is neded vrs cavalry such as knights.
just set the black sorcerers to use high damage spells like magma eruption (if they have earth boots) and the blind just makes it so much easier (they also go very well with true armies just to give you the advantage) |
Re: Machaka in CB
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From my experience an army taking new territories will do better spending that gold on Machaka Hoplites. Pound per pound of gold and upkeep, the Hoplites are a better investment unless you're moving into a territory with crossbowmen/longbowmen. During ugly battles the black hunters will have a better chance of survival at the end because of their life and protection... unless you're going against lots of mages. MR is a weakness they have so have these big spiders avoid the more powerful enemy spellcasters. From my experience they last longer then most knights and mounted units..... not the rider... the spider. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Machaka in CB
... a slimy tentacle rose from the deep and out clarion called out deep within the madness.
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Re: Machaka in CB
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