![]() |
Re: The Winnowing (Noob Game) - open
Quote:
|
Re: The Winnowing
I'd also like to sign up, playing marignon, so far only one badly played mp game under my belt.
|
Re: The Winnowing (Noob Game) - open
Quote:
|
Re: The Winnowing
With 11 or 12 in the game already (depending on whether TheWatcher plays) I'd say we might want to move to a slightly bigger map - The Desert Eye, maybe. Or Inland. (Going just with the maps that came with the game).
|
Re: The Winnowing
Ya right now I have acess to a buttload of indy mages and am doing quite well. But I'll take Valhiem.
Edit: Why do they suffer mid to late game? If you take a fairly competent rainbow mage, and even access to one or two different indy mages, you can summon where you are missing..and once you do most paths have access to summoned mages. Once your pretender has summoned the first one, they can start summoning in additonal mages for that path. And as ulm you can pretty much forge everything in the game with the right pretender, so you can increase +2-+3 in every path for every mage both indy and summoned. |
Re: The Winnowing
Ok when do we start? once everyone has picked a race?
|
Re: The Winnowing
I think you'll do well with Vanheim. Just be sure to decide whether or not you want to go vans... they are freeking expensive and you want a good bless (fire, nature, or water)
|
Re: The Winnowing
Quote:
|
Re: The Winnowing
i would lean towards the desert eye because iirc it comes with the demo so hopefully is more well known
|
Re: The Winnowing
i think inland is a good map for that many players - just set up some victory conditions so that the late game doesn't get too hairy http://forum.shrapnelgames.com/images/smilies/happy.gif
I like desert eye, but it does have numerous bad starting positions... Inland its hard to go too far wrong. |
All times are GMT -4. The time now is 09:45 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.