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-   -   Modders - Need a Data Format Checker? (http://forum.shrapnelgames.com/showthread.php?t=28157)

Strategia_In_Ultima August 9th, 2006 10:36 AM

Re: Modders - Need a Data Format Checker?
 
I use the SE4Modder by DavidG for all my modding needs nowadays. You can use it to mod anything, with a GUI, as well as numerous other small but handy features. The only thing is that you have to edit everything manually, but I like the control http://forum.shrapnelgames.com/images/smilies/happy.gif

Urendi Maleldil August 9th, 2006 04:56 PM

Re: Modders - Need a Data Format Checker?
 
I use both DavidG's modder and Wordpad (better Find and Replace function than Notepad).

Fyron August 9th, 2006 08:46 PM

Re: Modders - Need a Data Format Checker?
 
I like the find/replace function in EditPlus because it allows regular expressions, including newline characters (which a lot of other advanced tech editors deny the existence of). Makes modding much faster once you get the hang of them. http://forum.shrapnelgames.com/images/smilies/happy.gif

Urendi Maleldil August 10th, 2006 01:09 AM

Re: Modders - Need a Data Format Checker?
 
Quote:

Imperator Fyron said:
The B5 Mod has a 9.5 MB, 270976 line components file. http://forum.shrapnelgames.com/images/smilies/eek.gif Although, it was generated by a spreadsheet, not by hand.

How do you generate a components.txt file from a spreadsheet? Do you use Mail Merge? I never could figure that function out.

Any tutorials out there?

Fyron August 10th, 2006 02:38 AM

Re: Modders - Need a Data Format Checker?
 
No idea. I would probably export it as a CSV file and write a c++ program or a python script to do it.

narf poit chez BOOM August 10th, 2006 02:59 PM

Re: Modders - Need a Data Format Checker?
 
Considering that someone used Microsoft Excel to make pacman...


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