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Re: Is this possible in a mod?
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I'm not sure I see much of a way to help the regular AI, really. You might consider allowing them to cheat with regards to this particular problem, though that would require yet another AI-only trait. Since I doubt the AI is going to make intelligent decisions, you could make the Ancient Warp Openers re-usable... *when* in the hands of the mundane AI, and not for the Ancients or the human players. Basically, make an AI-only racial trait in addition to the Ancient-only racial trait, with Ancient-only allowing to build the Warp Opener ship (making the component restricted to said vessel). So, the regular AI cannot *build* Warp Openers on their own, but they could research them, and hence repair them. The human players cannot do any such, of course. You may be able to achieve the same with clever ship-building AI files; I have no clue about the AI scripts. Hmm, it's getting complicated, and I'm not sure you like the thought of the AI-cheating anyhow. That, and the human players could benefit from it, if the AI starts doing too much opening. |
Re: Is this possible in a mod?
If they can repair it, they can add it to designs.
You'll probably have to give the ancients the only hull which is big enough to fit the component. |
Re: Is this possible in a mod?
Won't the AIs only build the ships you've designed for them to build?
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Re: Is this possible in a mod?
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Re: Is this possible in a mod?
An ancient-only mount might work too.
Does SE4 check the mount tech requirements when doing repairs? |
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