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Re: OT: Stupid c++
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Re: OT: Stupid c++
Fyron: I read that page, but when I tried it, it didn't seem to work. Thanks, I'll check out that compiler.
AngleWyrm: Thanks, but as I said when I edited the message, I figured it out. |
Re: OT: Stupid c++
If anyone wants to see where I am, the aptly named Simple Roguelike. Just drop it in a folder and run. Right now it's *very* simple, but as far as I know, everything works.
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Re: OT: Stupid c++
Nice! I especially like the light radius effect, and field of view.
Found a link for the source code for NetHack v3.42; could have some interesting ways to do stuff in it. |
Re: OT: Stupid c++
Thanks. The currently linked version is my second upload; it has one type of trap. Previous savegames won't work, either.
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Re: OT: Stupid c++
Nice job!
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Re: OT: Stupid c++
Thanks.
Somehow, my pointer item vector is getting messed up between its setup and the function to display it. The thing is, those are the only two points which have anything to do with items at all. How is this modifying a vector?!?! Quote:
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Re: OT: Stupid c++
Can anybody see a problem with this:
Quote:
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Re: OT: Stupid c++
Bug: if(t2 = 0) // assign zero to t2, return true (successful assignment)
You probably meant: if(t2==0) // test for equality Happens so often that some compilers even have a warning for it. |
Re: OT: Stupid c++
Thanks. We're whacking it into shape on IRC.
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