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Re: Dom3 MP is still Supercombatant based?
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Some minor nerf is ok of course. |
Re: Dom3 MP is still Supercombatant based?
Well, nerfing lifedrain just might result in other weapons then the eternal Wraith Swords.
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Re: Dom3 MP is still Supercombatant based?
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Re: Dom3 MP is still Supercombatant based?
Yup yup. I have always liked the part of kitting SC's/Thugs with different equipment.
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Re: Dom3 MP is still Supercombatant based?
Somewhat OT: What about the weapon 'Life Drain'? wont it make ghost kinda useless? They already die pretty easilly except for the lifedrain property (undead kinda own ghost, IMHO), If ghosts only get make 5 hp wont they become expensive, ethereal, armour penetrating chaff? like shadows or shade beasts? On the other hand, 5 hp might be enough, since they've only got like 25...
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Re: Dom3 MP is still Supercombatant based?
That's a good question. But I think that 'Life Drain' still does the same damage but replenshes only 5 HP at max.
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Re: Dom3 MP is still Supercombatant based?
Fort system seems rather good tbh.
Indeed I hope some nations would have some forbidden areas for forts (like let's say Pythium or Abysya can't fortify a swamp). Recruitable Mages have relatively been an issue, still some lucky arrows could have killed them easily. Having big armies clashing all around, helped with some mighty creatures would be really nice. I'll hope for a Demo to test out the changes sooner or later to. I quitted Dom2 just cause of those problems listed on my topic. Ty for answering |
Re: Dom3 MP is still Supercombatant based?
Can't see why Pythium couldn't fortify a swamp, seeing as they start with a fortified capital where they can recruit legendary swamp creatures. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Dom3 MP is still Supercombatant based?
Ooh, wouldn't it be really cool if some creatures were terrain specific?
For example Pythium could recruit their Hydrae only in their capital and in fortresses built on swamps. |
Re: Dom3 MP is still Supercombatant based?
> seeing as they start with a fortified capital where they can recruit legendary swamp creatures
But they didn't build the city in a swamp. Most Pythians avoid the swamp as it is noxious and anyone entering it would be eaten by grue (or a hydra). |
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