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Re: Favorite nations so far?
I like Jomon alot, though I found Yomi was a bit hard to play (I will need a bit to figure them out).
I also like MA Agartha because it has been the first nation I succesfully pursued a summoning strat with (from the manual, http://forum.shrapnelgames.com/images/smilies/happy.gif ) Finally, I am having fun with Pythium's Angel summons. http://forum.shrapnelgames.com/images/smilies/eek.gif |
Re: Favorite nations so far?
AI is retarded and not a good judge. Also Oceania isn't a LA era. Dreamlands you get uber mages that're recruitable everywhere, offensive dominion and the ability to just cluster your troops in one big block of attack closest to conquer the aters.
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Re: Favorite nations so far?
Eh, my favorite was Pythium Serpent Cult, WHICH I SEE IS NOT HERE ANYMORE! http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif
Perhaps a mod will show up and put them back in. There is a few units I sorely miss. I didn't like the default Pythium very much. So far I like ME Ulm a fair amount (still, really). Early Ermor reminds me of the good old days so I play them occasionally. My own nation which is fairly Ulm-like. It "works" but is in desperate need to "cleaning" up now that I have a bunch of new modding commands available http://forum.shrapnelgames.com/images/smilies/wink.gif I'll finish and release it someday. Lets see... Agartha Ktonian Dead has neat stuff within. |
Re: Favorite nations so far?
On land, the only Dreamland mage available is the S1 Starspawn, and that's only on the coast, IIRC. The rest of the Illithids and Starspawn are recruited only at underwater castles.
Strong WS (and H, with free prophets), access through randoms to ED, badly needs Nature for supply items (don't want the illithids to starve with too many cultists running around for the declining pop) and perhaps Air (for anti-missile; alternate approach is death for Darkness). |
Re: Favorite nations so far?
right forgot about the land thing. Still, that's a minor loss considering the insanity spread.
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Re: Favorite nations so far?
Quote:
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Re: Favorite nations so far?
That was Ai vs Ai vs Ai, with all Ais of all ages smashed together. Oceania did better than Ermor or R'lyeh etc in multiple test runs. Gandalf didn't find out exactly what happened, but the AI works very well with them.
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Re: Favorite nations so far?
Incidentally, regarding insanity, it is possible to drive an enemy pretender seriously insane through the use of Void Spirits. A Jomon Master Lich had an insanity score over 70 through prolonged stay of a single Void Spirit in the Jomon capital.
I don't know whether it was permanent over rebirth ala Curse, 'tho, as his nation completely collapsed shortly after I killed him once, in my dominion. |
Re: Favorite nations so far?
*ahem* it's Void Spectre. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Favorite nations so far?
I am enjoying MA Mictlan a lot. I won't explain why because I have a feeling most people on this board have no idea how ridiclously amped up the lil' tribals are now. I love them, especially since I have the option to play without blood. I've never been good at handling blood magic, and I am afraid that Mictlan's lower level priests will suck at blood sacrificing, so I go with MA where they don't do any of that stuff! Oh yeah, and that means a Mictlan option with no micro!
I also liked playing with MA Ulm a little just to see how much better their new sprites are. I'm not sure summoning bears and dire wolves has really made them competitive yet, though. Espeically with MA Caelum Cold-3 having heavier infantry (tht can fly, or are holy!) with lower encumbrance and magic weapons. =$= |
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