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Re: Suggestions for more informative messages
It -is- a bit of a pain to run around to other boards, trumpeting how mature and intelligent our board is, and then come back to find three or four different threads where the level of discourse has, shall we say, become sub-par for what we're used to around here.
The internet is not a great medium for conversation. Subtext gets lost. Misunderstandings are common, even moreso than in day-to-day conversation where it's frequent to say the least. While not everyone can or will get along, it's not too difficult to remain civil and agree to disagree without resorting to name-calling or unnecessary aggravation. Relax. It's just a game. Discussing it should maintain some of that in perspective. If we didn't have each other, who would we talk to about Dominions? |
Re: Suggestions for more informative messages
I'm sorry for my contribution to the lowering of the discourse. I certainly didn't intend my first post to be anything but a vote for more info and my opinion. I didn't mean to demean anyone's position above and beyond disagreeing with it and I certainly don't feel my opinion is any more relevant (even less so compared to some of the folks on here with thousands of posts) than anyone else's. I wasn't thrilled by the personal attack on me in response to my post, but I understand how he took the intent of my post to be an attack on his beliefs (which it wasn't, and I'm sorry).
I agree with the new semi-consensus that more info when you click the headline would be great, for numerous types of messages, and one more I thought of, sorry if it was mentioned before, is to actually state what site was found when a site is found. For suspense purposes, if you don't want to click on the headline you can watch the battles first or do what you would like. |
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Re: Suggestions for more informative messages
If you can't take a little discourse, the internet is not the place to hang out! Give billions of nerds access to a medium that allows them to sling mud and throw a tantrum without getting punched in the face, and your gonna have millions upon millions of people QQ and angry.
Folks... Body language, spacing between individuals, eye contact or lack of, tone of voice, facing someone squarely... These things have more to do with conveying messages than the actual symbols (words) we use to tell a story or convey ideas. On the internet we lose 90% of our ability to communicate because it is just written text. Try to think the best of what people are typing to you, because trust me, your going to run into someone eventually on the internet that is trying to get one over on ya! That definetly did not happen in this thread. As far as changing the messages, I still think it would be better as a player modded ability that we can toggle on and off. Alot of people play this game like a database, wanting all the information presented in front of them so they can make their next move, just like chess. These people rule from a general's point of view. Other people try to get absorbed into the game, they "care" about their prophet or that poor brave commander that fought so bravely all these years and now has several afflictions. These are the people I think suspenseful messaging would appeal too. |
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Re: Suggestions for more informative messages
Yet another good thread with a good initial idea headed for Locksville.
Is there something in the water this month? |
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Besides, this is really a UI issue, and Illwinter's attention to those have always been a little haphazard. |
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Re: Suggestions for more informative messages
I don't think anyone doesn't want more information available.
There seems to be a consensus on more info in the battle summary screens. Is anybody actually upset that the main message page doesn't tell you who won the battle? The debate is getting heated and the actual positions are inches apart. |
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