![]() |
Re: SE5 Patch 1.13 Out
Quote:
|
Re: SE5 Patch 1.13 Out
Quote:
|
Re: SE5 Patch 1.13 Out
Quote:
|
Re: SE5 Patch 1.13 Out
Quote:
|
Re: SE5 Patch 1.13 Out
The current problem appears to be that crew simply aren't dying unless they lose life support/crew quarters. Apparently the marines are dying in combat, but the crew is invincibile.
So I'd guess setting it to 0 would have the battle rage on, with the crew unable to kill the marines due to being wimpy, while the marines being unable to kill the crew and thus take over due to the fact that the code for that simply doesn't work. |
Re: SE5 Patch 1.13 Out
Quote:
|
Re: SE5 Patch 1.13 Out
Well it sound like it a problem with the crew units. In SE4 it was just boarding attack, and boarding defense. These are in SE5, but there is a new variable, which is the crew, that doesnt seem to be using boarding defense correctly.
Are the crew numbers tracked seperately? Is it done just by the crew quarters, and/or life support? |
Re: SE5 Patch 1.13 Out
Although the boarding bug is REALLY annoying, it sounds like a stupid little programming error that will be easy to fix once found. Aaron will be embarrassed at his own stupidity (just like I have been many times). So, short term: AAARGH! but long term: don't sweat it.
|
Re: SE5 Patch 1.13 Out
OT: Cool, the spellcheck feature saved me from being embarassed by poor spelling. Suggest some of you check it out. (You know who you are!)
|
Re: SE5 Patch 1.13 Out
Quote:
|
All times are GMT -4. The time now is 08:34 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.