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Re: Mod/Fix : Hunter of Heroes Nerf
Also, are magical beings not protected from Life Drain? You know, they are not "alive" or organic in the sense we are http://forum.shrapnelgames.com/images/smilies/happy.gif
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Life drain + inanimate
If memory serves, the only difference is if you happen to be lifeless / inanimate. You still take life drain damage (!), but the drainer will not regain hp / fatigue in the process. I seem to remember killing a (Dom2) Sacred Statue with Drain Life casts...
Rarku is nasty. Not as nasty, perhaps, as the two True Ethereal forms are of Umor, depending on just how much protection TE offers. A Spirit Helm will offer extra lightning damage per turn; so does the shield o' shocking grasp. A Phoenix Rod will do fairly significant always-hit armor-negating fire damage via Incinerate. Frozen Heart may also help. A bodyguard of Storm Demons might also be fun. :p |
Re: Life drain + inanimate
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Re: Life drain + inanimate
Well, I'm away from the manual right now (on vacation still... but addicted to the forum it seems *shrug*).
They're Blood/Air, can fly regardless of storms, can fire off a lightning attack (some limited number of shots per battle), and have a melee lightning attack as well, if memory serves. Can't remember if they're ethereal, but might be. Oh, and they're lightning-immunes, of course. The bit that makes 'em potentially useful against Rarku is that lightning attacks are universally armor-negating (even against basic innate protection, not just armor), and he's not immune, so it's a good way of beating prot-25. |
Re: Life drain + inanimate
Yes, they are ethereal (fairly useless vrs most of rarku's attacks though). The best bodyguards imo would be either tartarians (huge strength and undead) or wished for things such as a vastness ect.
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Re: Life drain + inanimate
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Re: Mod/Fix : Hunter of Heroes Nerf
I fired up a game as early age Ulm with your mods in effect, and found that my warrior chiefs now had the stats of horrors! I did some experimenting and found that it's caused by the general Horror Nerf mod. I don't know if other units are changed as well, but I thought I'd let you know.
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Re: Mod/Fix : Hunter of Heroes Nerf
Lleihsad... the most recent Dominions patch fixes the Hunter of Heroes bug, so there's no legit reason to use this mod.
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Re: Mod/Fix : Hunter of Heroes Nerf
It seems some units numbers have been changed in the last patch, normally my mod only change the hunter of heroes (and some other unique horrors in the version posted after).
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Re: Mod/Fix : Hunter of Heroes Nerf
As far as I know my Horror mod still works, so it doesnt seem likely.
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