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-   -   SEV - to buy, or not to buy? (http://forum.shrapnelgames.com/showthread.php?t=33607)

Captain Kwok March 6th, 2007 12:29 PM

Re: SEV - to buy, or not to buy?
 
Uncle_Joe, fortunately the upcoming patch will address a number of concerns including that silly 1-move early order bug and long processing times with combat execution much faster. For gameplay, I'd recommend you don't do small maps with more than 5 or 6 players. Having more than that means they start much closer together and won't have time to establish any of their own territory - this leads to short tempers between the AIs and more frequent combats - reducing their strength and making them less threatening versus the human player.

Uncle_Joe March 6th, 2007 02:07 PM

Re: SEV - to buy, or not to buy?
 
Quote:

Uncle_Joe and Dan, why would there need to be a disclaimer stating that the game was made buy one guy opposed to 200?

I didnt ever think their should be. But I'v seen that same 'excuse' before (it was only made by one guy, not 100s). My point was simply that whether it was made by 1 or 101, is immaterial. It is going to be judged against the others the same way (again, fairly or unfairly, that is just the way it is).

IF they had offered it at half the price as a 'public beta', THEN IMO it wouldnt warrant a lot of the criticism being leveled at it...But that is not the case.

Like I said before, I bought it solely on the strength of the reputation of that 'one man'. I would have liked to have had the game feeling more complete than it does, but I am confident that eventually, it will be the game I had hoped it would be.

Atrocities March 6th, 2007 02:38 PM

Re: SEV - to buy, or not to buy?
 
I see your point. However it really isn't an excuse, it is a fact. http://forum.shrapnelgames.com/images/smilies/frown.gif But I again, see your point.

GuyOfDoom March 6th, 2007 03:32 PM

Re: SEV - to buy, or not to buy?
 
Quote:

IF they had offered it at half the price as a 'public beta', THEN IMO it wouldnt warrant a lot of the criticism being leveled at it...But that is not the case.

There have been more famous games released in worse condition that don't even get 10% of the support this game gets.

Dan_ March 7th, 2007 06:46 AM

Re: SEV - to buy, or not to buy?
 
1 Attachment(s)
I would be interested in see the results of a survey of customer satisfaction if this was possible. I don't know how you could include the people who bought it off the shelf, and those who were not happy may not want to participate either. Results from people who regularly read the SE forums is not likely to be a very true representation of everyone who bought it either unfortunately.
- Total copies sold
- # survey replies (% of customers)
- How happy they are with it
- If not happy, why
- Suggestion for improvement
- And for interests sake, how they learned of it, and if they are were involved in the SE community when they bought it.

If anyone knows of any info like this, could the post a link please?

Edit:
Mainly this is here coz I needed to upload the attached pic somewhere I could reference from the play by web game forum. I just loaded the first turn of this pbw game to find that instead of building the ships and units I had planned, the construction queue was full of other races designs, and most of the my designs had vanished. Perhaps if someone knows how to avoid this they can let me know - thanks. (I think that's the first post which passed the spell checker http://forum.shrapnelgames.com/images/smilies/happy.gif )


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