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Victory Point Help Please
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That is kind of weird, because, this is exactly how I started the game, minus the master password: <font class="small">Code:</font><hr /><pre> dom3 -T -S --port 8098 --noclientstart -q --uploadmaxp 6 --scoredump --mapfile aran.map --renaming --era 1 -s b3 </pre><hr /> Can anyone help explain how victory points could have become enabled? Or how we can find out if there is a victory point condition, and if so, what it is? |
Re: Victory Point Help Please
I could duplicate this starting a network game through the command line.
When I start a game actually using Victory Points, they're listed in the game settings and shown in the score graphs so I think we're OK. I had to go into work for a few hours this morning, but I'll check with a test game this afternoon that taking them doesn't actually win the game. Aren't victory point provinces supposed to raise dominion? I wonder if these do? |
Re: Victory Point Help Please
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Re: Newb Network EA Aran (Full)
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But just think of all those knights you'll be able to churn out once you take that province! (I always find elephants and knights sitting around in farms, though, and end up being able to build about 1/3rd of an elephant per turn.) As I'm sure you know, sometimes you start off in nice territory, some times you don't. My last MP game, my castle bordered an ocean province and a swamp. That was it, 2 provinces. I took the swamp after a massive battle, and broke out of my confinement into ... a vast stretch of wasteland. I was eliminated pretty fast, but I had fun though! (I was Agartha and avoided the ocean province because my scouts said it contained Sea Trolls and a Kraken. But then I was absolutely forced to take that province later, and it was a much easier battle than I thought. Live and learn I guess. Or die and learn, in my case!) |
Re: Newb Network EA Aran (Full)
They have a good listing of neutral units in the very end of the manual. It's a great way to asses the strength of neutral provinces.
Jazzepi |
Re: Newb Network EA Aran (Full)
Or attack on your first turn with your scout, with orders to retreat, and positioning at the rear of the battlefield. He'll likely survive, and that way you can find out exactly what you're up against.
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Re: Newb Network EA Aran (Full)
A letter has arrived from Marverni:
Let it be known that the nation of Marverni bears no grudges, and considers it self to be at peace with all nations unless attacked or war is declared. Any accidental devouring of Witch Kings is purely co-incidental, and it was not even very tasty. -- The Prophet of Rock |
Re: Newb Network EA Aran (Full)
STILL have not got out of my starting province! LOL!
NEVER had this problem, single player or otherwise. http://forum.shrapnelgames.com/images/smilies/frown.gif |
War!
Since Sauromatia has chosen to make our quarrel public, Vanheim will respond in kind:
Though he now uses the title of "The Sauromation Resistance", this war began with an unprovoked attack on a province we had only recently brought under our banner. This mere days after we had sent an offer of peace. As he sent no reply or even an honest challenge, but only a many headed monster and a score of archers, we had no choice but to respond in kind. We swept his forces from our land and pursued them into his. Now he is desperate and begs for others to take up what he began and cannot hope to finish alone. We admit our losses were greater than expected. His poisoned arrows seem to bring death even when they cannot pierce our armor and some of our brave Vanherse have choked on the noxious fumes of his monsters. Though in truth the monsters rarely last long enough to do much harm. This month he emptied his capital and was able to defeat my vanguard at great cost. Reinforcements will be sent. This loss will be avenged. Sveigder, Prophet of Shaiar |
Re: War!
The Sauromatian Resistance does not believe that an oppressor should be given an opportunity to flourish. Their feeble attempts to woo us into a false sense of security were seen as the act of war that they were.
Join us! Free Aran of the Van aggressors! We have lost ten brave Sauromation fighters to the Evil Ones, but the deaths of nineteen of their devil Vans and destruction of their profane invasion force is worth the sacrifice, and the victory here shows that the light of freedom will be won. We have found their weakness, and we shall exploit it. Death to the Van! -The Sauromatian Resistance |
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