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Re: 2 Things this game desperately needs
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Just for the record I prefer playability/enjoyment in a game rather then realism/micromanagement, so I am with the sandman on this disbanding with no strings attached. This is a fantasy game as well with powerful magic, so there is no 'realism' anyway, nations with magic at there disposal would soon do away with 'realism'. |
Re: 2 Things this game desperately needs
Adhering to the spirit of this thread here are the two things I'd most like to see added.
1. Improve the arena death match. Give better, randomly selected prizes, like money/gems/good items and xp. Add a new death match for squads, i.e. one commander and all the troops he can command. 2. Add, maze/labyrinth/dungeon type of sites, ala MOM magic nodes. Those sites are protected and their defenders must be defeated prior to the benefits of the site can apply. |
Re: 2 Things this game desperately needs
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Re: 2 Things this game desperately needs
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Re: 2 Things this game desperately needs
I haven't seen them myself, but according to a thread a while back there are some 'dungeon' sites. A commander can enter these and possibly find treasure, but he might get attacked or hit by traps.
They seem to be super-rare though. I think someone put up a map file with some pre-placed. |
Re: 2 Things this game desperately needs
There aren't that many special provinces like that, and I haven't seen all of them myself. They are very, very rare. However, if they were any more common, they'd be boring because we'd all have seen them many, many times now. In that respect, without more unique provinces being added to the game, the special provinces can't really be made more common.
Thankfully we now have a program (Ballbarian's SemiRandom) for making random maps with randomized province features chosen from a player-made list. It doesn't have that many provinces yet, mainly the special provinces from Edi's Faerun and perhaps some other maps and some rather random provinces. |
Re: 2 Things this game desperately needs
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Re: 2 Things this game desperately needs
I think there IS a point to it: the game can throw something totally unexpected at you even after you've played over a hundred games. It'd be nice if there were enough unique sites, mainly those of mediocre rewards and mediocre defenders, to make these provinces just uncommon instead of incredibly rare, but that isn't the case.
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Re: 2 Things this game desperately needs
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The best solution would be leave it upto the game player to decide, by giving the gamer the option when setting up the game. For example, Special Provinces which you can set from common, uncommon, rare, very rare, none. |
Re: 2 Things this game desperately needs
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