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Re: Bug in 1.41
This is a new bug. I did not have this problem with 1.35.
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Re: Bug in 1.41
I just got an all new error:
"Object ID is zero in Delete_Object (C:\myvb\se4\pgms\PhaseLog.pas, line 321)" This occured during the turn execution of a simultaneous 1.41 game. Has anyone else seen this one? I sent a note to MM. [This message has been edited by MRH (edited 30 June 2001).] |
Re: Bug in 1.41
Can anyone else confirm that you can't add ships to a fleet in the simulator in v1.41? I even did a clean install from the CD and upgraded but get the same failure. This is working in v1.30, and I think in v1.35 but I blew that away to re-install.
In the Simulator, create new fleet and when you try to add a ship or use the "add all" button the fleet name vanishes. ------------------ "All sources are dubious until their reliabilty has been repeatedly proven. Even then their information should be independently verified." - The unwritten "spooks handbook" [This message has been edited by Dubious (edited 01 July 2001).] |
Re: Bug in 1.41
Yup, that's what happens to me too.
Workaround: use an existing fleet, THAT works. Make one if need be.. Phoenix-D |
Re: Bug in 1.41
The only bug I can confirm is the one that happens when you got to start a game, and then decide not to play. When that happens, I get a lot of errors and stuff. Any one else get them?
------------------ "We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Captain Picard STNG New Age Ship Yards |
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