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-   -   Bug in 1.41 (http://forum.shrapnelgames.com/showthread.php?t=3474)

MRH June 30th, 2001 09:01 PM

Re: Bug in 1.41
 
This is a new bug. I did not have this problem with 1.35.

MRH June 30th, 2001 10:27 PM

Re: Bug in 1.41
 
I just got an all new error:

"Object ID is zero in Delete_Object (C:\myvb\se4\pgms\PhaseLog.pas, line 321)"

This occured during the turn execution of a simultaneous 1.41 game. Has anyone else seen this one? I sent a note to MM.

[This message has been edited by MRH (edited 30 June 2001).]

Dubious July 1st, 2001 06:44 AM

Re: Bug in 1.41
 
Can anyone else confirm that you can't add ships to a fleet in the simulator in v1.41? I even did a clean install from the CD and upgraded but get the same failure. This is working in v1.30, and I think in v1.35 but I blew that away to re-install.

In the Simulator, create new fleet and when you try to add a ship or use the "add all" button the fleet name vanishes.


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"All sources are dubious until their reliabilty has been repeatedly proven. Even then their information should be independently verified." - The unwritten "spooks handbook"

[This message has been edited by Dubious (edited 01 July 2001).]

Phoenix-D July 1st, 2001 08:09 AM

Re: Bug in 1.41
 
Yup, that's what happens to me too.

Workaround: use an existing fleet, THAT works. Make one if need be..

Phoenix-D

Atrocities July 1st, 2001 08:13 AM

Re: Bug in 1.41
 
The only bug I can confirm is the one that happens when you got to start a game, and then decide not to play. When that happens, I get a lot of errors and stuff. Any one else get them?

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"We've made too many compromises already, too many retreats! They invade our space and we fall back -- they assimilate entire worlds and we fall back! Not again! The line must be drawn here -- this far, no further! And I will make them pay for what they've done!" -- Captain Picard STNG
New Age Ship Yards


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