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Re: A few things
Ich, I'm going to send what I want for my Pretender to you in a Private Message, so that it'll be in on time.
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Re: A few things
Was there a dead line for pretenders? Did I miss this? Whaaaa?
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Re: Neo Xekinima - LA game of Mod nations (recruit
Wow, two nations that look really appealing still open. Can I have Sylvania? ( If they wind up taken, New Jomon. ) |
Re: A few things
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Re: A few things
Okay, it looks like we're only looking for 3 more players for the following nations:
Here is a preview of the Teutanion mod nation units by Zepath: http://img263.imageshack.us/img263/351/previewjj4.jpg I'll make preview images of the other two nations that are left when I get time for it... But don't worry, they're all cool! |
Re: A few things
I'll take the Hoburg kingdom! =)
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Re: A few things
I've been anxious to play an all-mod game. I'm in as Jomon unless someone else REALLY wants to play them.
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Re: A few things
Okay, since Jazzepi said that he'd take whatever nation that's left then I guess it's Teutanion for him - sign up is finished! http://forum.shrapnelgames.com/images/smilies/happy.gif
I'll release the final mod soon, might take me up to 24 hours. Then you can design your pretenders. Let's decide about the map then. I have been looking at the Uropia map, also by Zepath, which I'd want to use unless there is a veto from the players. It has 144+23 provinces, so 18 land provinces per player and some water provinces so that nations like Kharam Dzu can make use of their sailing ability. Does anybody have objections about 18 provinces per player? |
Re: Neo Xekinima - LA game of Mod nations (recruiting)
I'll try Teutanion if it's still available.
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Re: Neo Xekinima - LA game of Mod nations (recruit
Sorry we're full, Reverend Zombie, but if somebody wants to withdraw from the game then you could take over.
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