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Re: The End of Time2 - full, starting...
I have been using the mod that's split into multiple packages. I'm at a loss on what to do here.
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Re: The End of Time2 - full, starting...
I'm back in business! It appears that there was a conflict with another game using modified CBM mod. The fix was to manually select the original CBM 1.1 mod before loading the game. Thanks to Johnarryn for that suggestion!
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The End of Time2 - Delay game?
I will be out of town with no email/internet access Friday-Sunday (July20-July22).
If alright with all to delay during that time? If not, have fun. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: The End of Time2 - Delay game?
A delay this weekend is fine with me.
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Re: The End of Time2 - Delay game?
ok with me also
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Re: The End of Time2 - Delay game?
same here.
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Re: The End of Time2 - Delay game?
ok with me
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Re: The End of Time2 - Delay game?
This game will be delayed by roughly 10 days... im moving and will not have access to the internet... sorry for the delay.
I will let you know when the game is up and running again. |
Re: The End of Time2 - Delay game?
Looks like the Ulm bashing bandwagon is fillin' up, jump on soon. http://forum.shrapnelgames.com/image.../beerglass.gif
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R\'lyeh has fallen!
All hope is lost. With the vast hordes of atlantis in front of us and Patala biting our tentacled behinds, there is no other option but loss. The world will never see the beatiful dream from the void.
The early war with atlantis was my downfall. I looked up LA atlantis's troops and they seemed sucky enough underwater, thought I could win easily with Crab Hybrids. I just couldn't see those Shamblers hordes coming up. Well, me and Atlantis had couple of nice epic showdowns. I'll be soon putting myself to AI. Had fun, thanks for all parties involed. |
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