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Re: *TWO PEOPLE* created (most of) this game?!?
Some of them. Not the skögu eat kirke one atm. But I suppose I could make it common, so that no one keeps them together.
Skögu got himself some more events. I think I'm biased towards him http://forum.shrapnelgames.com/images/smilies/happy.gif Also made some events activated by Ceremonial masters and Ministers of rituals interpreting the calendars properly. More likely to appear. |
Re: *TWO PEOPLE* created (most of) this game?!?
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The problem isn't overengineering, but mass marketing. The bigger developers aren't interested in making a game like Dominions which will sell to a select small audience, they'd rather sell to the mass market, which means appealing to the lowest common denominator, which means compromise and dilution of otherwise solid ideas in the hopes of drawing in a larger audience. Quote:
Just hope Illwinter survives the crash of 2010 http://forum.shrapnelgames.com/images/smilies/wink.gif Quote:
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Taking a look at IGNs list of the top 100 computer games (the one made in 2005), I count 40 of them being from the period between 1989-1995, and that doesn't include Civilization II (1996). Civ I wasn't on the list. I suppose Civ II may have been a better game, but I still think the credit belongs to the trailblazer, not the sequal. Also, that number would be a lot higher if we included any game defined mainly by a genre created by one of those 40. I think it would include just about all of them in that case. I apparently have too much time on my hands today. [/quote] |
Re: *TWO PEOPLE* created (most of) this game?!?
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Actually thats another reason the Nintendo Wii is so cool; by exploring such new-areas of gameplay, it could theoritically prevent such a "video game recession" cycle from happening. This doesn't really apply to computer gaming, which mass-market has been slowing going downhill compared to consoles(Though WoW sure has given it a shot in the arm). Note: My mentions of PS2, PS3, and Wii are merely observations and not meant to spark any potential fanboy arguement. *cough*Wii |
Re: *TWO PEOPLE* created (most of) this game?!?
Console wise I think the problem is the cost of the basic unit. As the prices for the console themselves rise, people's expectations go up, yet the games remain the same (once you get over the shiny graphics effect).
I don't think we'll ever see a crash to the same extent on the PC again though. Most people don't own a PC for gaming, they own it for the internet, work or similar. Gaming (for the majority anyway) is simply an added bonus. |
Re: *TWO PEOPLE* created (most of) this game?!?
Whatever other problems they may have, Nintendo's been rather smart about pricing. They didn't release the GBA, for instance, until they could get it out with an original retail price of $80.
I hear that on the wii manufacturing costs, they have a profit margin of around $40. That number's by autopsy, though, and doesn't consider overhead, just parts. Edit: As Archonsod said, I don't expect will see a big computer crash. At least in the gaming market. For instance, with ATI joining up with AMD, they're coming up with a new standard of integrated graphics - and even the intel its not quite the joke it used to be, not to mention what's been available on mobos (but often overlooked by manufacturers such as Dell). That said, retail's on its way to a grisly demise. A CompUsa employee told me that they reshelve the PC games maybe once a month, or get in new stock they put up. I'm not sure how serious and how joking they are, but it actually feels plausible from my browsing experiences. And GameStops gobbling up stores and has managed to shrink its one shelf of PC games down even further. I'm not sure they're even trying to capture that part of the market. Those are also the only two concrete ('brick and mortar', but we're in florida, where everythings built from concrete) stores in my area. For crying out loud, Target competes with EBGames. |
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