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-   -   Are Clams worth empowering for? (http://forum.shrapnelgames.com/showthread.php?t=35934)

Xietor September 1st, 2007 09:49 PM

Re: Are Clams worth empowering for?
 
Forge hammer, but no forge.

Huzurdaddi September 1st, 2007 11:12 PM

Re: Are Clams worth empowering for?
 
In Dom2 clams featured a dominant role in many games on large maps. I remember a game when the limiting factor was the size of the magic item treasury in terms of clams/turn.

I think that the changes in Dom3 were for the better and they are close to balanced now. I have yet to see a game where they are decisive.

Heck, there are very few nations with mages which can forge them. Oceania and Jot are the only two that come to mind.


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