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Re: Poll: Is Clam Hording Too Good?
If all of those are needed, sure it isn't a problem.
On the other hand I think the large/small game distinction is important. If, for example, every game on a 200+ province map or every game that lasted past 75 turn was won by a clammer, I think you could safely say it's a problem. So looking at the HoF could be useful. It should be pretty easy to get size of map, from the game thread if nowhere else. You'd have to ask the winner about clams, though. |
Re: Poll: Is Clam Hording Too Good?
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Also, since the graphs don't adjust for gem generating items, sometimes it's hard to tell who is really spam clamming. |
Re: Poll: Is Clam Hording Too Good?
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I don't see disproportionate wins by the other aquatic races listed in that thread. |
Re: Poll: Is Clam Hording Too Good?
In early age, R'lyeh is unbeatable underwater. They clean other water nations, and no one wants to touch them. They clam, they get astral vortex up, game over. Seen it happen earlier, seeing it in Scorned Land right now.
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Re: Poll: Is Clam Hording Too Good?
But if that is the case, why are people not ganging up on R'lyeh early?
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Re: Poll: Is Clam Hording Too Good?
Probably because of their ability to beat(apparently) other water nations - Oceania and atlantis both bordering R'lyeh isn't extremely likely, partially due to the fact that many maps aren't made to support 3 water nations.
Even with a teeam of several people, its hard to dislodge a water-focused nation from its home early on using only indy troops. |
Re: Poll: Is Clam Hording Too Good?
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This means you really need some sort of alliance to make it worthwhile to go into the sea early and such an alliance is sometimes very difficult to form when there are so many other tempting (and easier) land targets. The widely accepted MP method for dealing with medium/large underwater nations is to leave them until the very end when the resources you can bring to bear are overwhelming and you crush them with raw force. |
Re: Poll: Is Clam Hording Too Good?
Whats this EA R'lyeh is unbeatable in the water?
AFAIK, in the early part of the game EA Oceania is the most dangerous water nation. If all 3 water nations EA Oceania, EA R'yleh and EA Atlantis share the same ocean, then EA Oceania will come out on top if it rushes the other 2 early. Knights of the Deep with bless wastes everything in the path, in the water, for the first 30 turns or so. If you mean LA R'yleh, then yea they are a severe problem. The can clam to there hearts content, generally speaking. |
Re: Poll: Is Clam Hording Too Good?
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I've also heard EA Oceania wins quite a few - though other than the fact I know they can clam with their national mages I don't know much about them. |
Re: Poll: Is Clam Hording Too Good?
EA Oceania dominates EA Rlyeh and EA atlantis in a head to head conflict - just amazingly strong (water only) blessables.
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