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Burning Heroes
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And I'm done! Attached is a "Burning Heroes" - mod. It is basically WH 1.8 with my heroes added, combined with some structure changes to the WH mod itself (I basically alphapetized the .dm file and readme, the orginal ordering is a chaotic mess). It is 100% playable, although it was orginally intended for QM's eyes only, but some heroes are pretty weak since I wasn't able to use #onebattlespell with them yet.
Oh, QM. I didn't include the Brothers of War in this, so you'll have to add it yourself. Some heroes that are included in it, but I haven't shown yet. I "scrapped" the orginal idea for the Big Ape hero, and made three versions of him. http://xs123.xs.to/xs123/08014/KingoftheJungle.JPG He is a hero for Kailaisa. He has animalawe. http://xs123.xs.to/xs123/08014/ImprisonedKing.JPG Now he is a hero MA Mictlan http://xs123.xs.to/xs123/08014/AncientApe2.JPG And then he returns as a hero for Patala. He gets one bloodslave per month. Then I whipped (pun intented) him for LA Agartha. http://xs122.xs.to/xs122/07526/Dragontrainer.JPG He summons these (2 per turn) http://xs122.xs.to/xs122/07526/Whippeddrake.JPG It has berserk 3, which is pretty good for Cave Drakes, sine it icreases their already impressive natural armor, and takes care of the low morale and attack. |
Re: Burning Heroes
Cool, thanks Burnsaber.
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Re: Burning Heroes
really cool stuff !
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Re: Burning Heroes
QM, it looks like this here mod is in need of a new update with v3.15.
There's a new hero for LA Abysia, Ba'an Rachis the Slayer Dragon who needs his WH boost. There's also a problem with the Champion of the Horn because it looks like double dashes ( -- ) can't be used to comment out lines. The commands are still read. So that one appears in the pretender list for everyone because it's copystatted from Mother of Lions. Probably needs the # characters removed from the beginning of each line. |
Re: Burning Heroes
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Re: Burning Heroes
That bug is easy to fix. Just restrict that unit as a pretender to an unused nation slot.
Anyway I guess WH is sort of obsolete, since it's been folded into CBM. |
Re: Burning Heroes
Will that mean that you need to use CBM to use new version of WH?
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Re: Burning Heroes
Not necessarily. Some of us still play the vanilla game, but prefer beefed up heroes. I might well give CBM a go, but on the whole I tend to use Better Indies to cut down on the chaff.
WH just needs an update after the next patch to account for the Hinnom, Ashdod and Gath heroes and the heroes that appeared in 3.15 (Slayer Dragon). As far as fixing the Champion of the Horn, just deleteing # from in front of each command for him will remove him entirely. |
Re: Burning Heroes
Why would you want to remove him entirely when you can fix the bug with him even more easily?
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Re: Burning Heroes
So, is there going to be a non-CBM version of this mod for 3.15/3.16? I think that there's definitely interest in that.
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