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-   -   Grossly, insanely different PD strengths (http://forum.shrapnelgames.com/showthread.php?t=36738)

NTJedi November 8th, 2007 11:32 AM

Re: Grossly, insanely different PD strengths
 
Quote:

llamabeast said:
I don't think Machaka is a weak nation.

Machaka is okay probably categorized as below average, but their PD has been agreed by many to be the weakest in the game. Did I mention their PD dies from tennis balls?
http://forum.shrapnelgames.com/images/smilies/smile.gif

llamabeast November 8th, 2007 12:07 PM

Re: Grossly, insanely different PD strengths
 
But they have awesome battle magic and powerful hoplites and spiders. I agree their PD is quite poor.

Lord_Bob November 8th, 2007 01:01 PM

Re: Grossly, insanely different PD strengths
 
Man also has stealth units, Wardens of Avalon. These are very tough, and go along way to Raiding/Counter-Raiding.

So the situation is "the same" except that Man PD is stronger and they have Raider/Counter-Raiding units.

Did you have a bless on your Wardens?

The Monkey's have Atavi. Atavi with a Protection of 1 DO NOT go a long way to fixing the problem.

If Markata were given stealth, this would fix the problem. Actually.

thejeff November 8th, 2007 01:11 PM

Re: Grossly, insanely different PD strengths
 
You're, again, completely missing the point of bring up Man.

It has nothing to do with Man's PD or Man's raiding ability.

Man and the monkey nations are the same in and only in that neither has won a MP game here.

Tichy November 8th, 2007 02:14 PM

Re: Grossly, insanely different PD strengths
 
But everybody knows that if you put Markatas together in groups they get all chatty and excited and start grooming each other, gossiping, losing their cute little bows and rooting for the losing team. Charming, yes. Stealthy?

Agema November 8th, 2007 08:56 PM

Re: Grossly, insanely different PD strengths
 
I don't really get this. Some nations have clearly inferior mages. Some have clearly inferior sacreds. Some have clearly inferior summons. Why is PD such an issue?

Valandil November 8th, 2007 10:13 PM

Re: Grossly, insanely different PD strengths
 
It isn't, except to about... oh... one person?

Sombre November 8th, 2007 11:14 PM

Re: Grossly, insanely different PD strengths
 
Because to that one person only PD matters (apart from anti PD raiders, apparently). He has his crusade and he'll rant on and on about it to no-one in particular making foolish statements like "such and such can never win" or "with 65 pd such and such is unbeatable". All the while ignoring or misinterpreting any valid objections raised and failing to realise everyone already accepts that monkey PD is a bit rubbish.

lch November 8th, 2007 11:25 PM

Re: Grossly, insanely different PD strengths
 
Quote:

Sombre said:
All the while ignoring or misinterpreting any valid objections raised and failing to realise everyone already accepts that monkey PD is a bit rubbish.

Well, ... it's monkeys. What did you expect? http://forum.shrapnelgames.com/images/smilies/happy.gif

Humakty November 9th, 2007 07:30 AM

Re: Grossly, insanely different PD strengths
 
They can desease their foes by throwing some dejections at them. It should also impact their ennemies morale !

More seriously, a chimp can kill a well prepared human with it's bare hands, so I think the lowish monkeys should be a bit stronger. It wouldn't change much their PD anyway, as going to battle bare chested (and without shields) is a call for an arrow.

Has anyone done some testing so we can elect the worst PD of Dom3? I think of giants, machaka and monkeys fighting each other for the first place.

Now we have our Don Quichotte, we would need some sort of Pansa to restrain him.


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