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Re: Scorched earth
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So, to be clear, I'm not talking about fighting until the end, I'm not talking about trying to screw over somebody who violated a NAP, and I'm not talking about doing things that give you a short term boost when you've still got a slim chance of pulling something off. I'm talking about actively doing your best to destroy value for the intent of screwing up the person who is invading you, out of character (nobody is talking about LA Ermor), and with no gain to you. Sending gold/gems to unrelated parties, razing labs/castles, pillaging your capital (when you have no use of the gold), etc. These actions are not justifiable within the framework of "I'm trying to win and I fight to the end". Why, at the point that you decide to throw in the towel, do you want to do your best to make sure I lose against the next guy I fight? This is the part that seems to me like very bad sportsmanship, and I'm trying to understand what the justification is. The closest thing to a justification I've seen seems to be that you're (in character) bitter about being invaded. This seems like a pretty weak justification if you haven't really been roleplaying up until the end. The people saying they do it just to make the conquest of them as unpleasant as possible haven't really answered my question as to why - is it because you're bitter about losing, or is it because you want to deter aggression in the next game? Again, to reiterate as many people seem to have missed my intent, I'm *only* talking about things done solely for the purpose of spitting in the eye of the guy who has defeated you. |
Re: Scorched earth
As scorched earth is a realistic technique, and not some sort of exploit, I wouldn't have any moral problems to use it.
However, I think forts, and especially big ones, like citadel or fortified city, should take MUCH longer to raze, if I remember well it is 1 month for each of them, what is way too rapid. |
Re: Scorched earth
If you think someone is a poor sport, don't play against him again.
Eventually, nobody will else will either, and the problem is solved. |
Re: Scorched earth
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I hardly scorched earth any lands i expected you to take really, mostly because at that point i hadn't many forces able to scorch left. I did scorch a lot of provinces trying to slow down Arco's invasion though. If you had attacked by yourself, i would not be in an obviously losing position and would have no immediate reason to use scorched earth tactic anyway. As my ally Machaka was overwhelmed quickly by Arco, and only other nation left was Abyssia, i gave over 30k gold i gained from overtaxing and pillaging to Abyssia as soon i heard he gave NAP termination notice to Arco. General rule i try to follow is to always go against the most likely winner (Arco in this case). I found this very disappointing someone would rather ally with winning player at this stage of game http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Scorched earth
Some people actually feel better knowing that the person who beat them was the person who beat everyone. It makes you feel better to lose to the winner than to some chump that got slaughtered by a bigger chump etc. I'm not sure a psychological argument is a valid reason for this type of behavior.
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Re: With my last breath, I spit at thee
Perhaps see it as their last dying wish. When people request to be buried with their expensive jewelry it doesn't do them any good when they're dead and they're not doing it to financially hurt their heirs.
Perhaps it's not so much they want to see you lose, but rather they want to see player x win. When they throw in the towel I don't see the difference between them giving all their gold/gems to their conqueror or their conqueror's enemy or someone else. Those are just some ideas, but basically unless the person actually says they're doing it to hurt/spite you I wouldn't assume that's the case. They could have a rational reason or an irrational reason completely unrelated to bad sportsmanship/spite. They've failed... and been defeated, give them the benefit of the doubt. You could inquisitively ask that person directly in private after the game. That's the best way to get into their head. |
Re: With my last breath, I spit at thee
I'll be turn this argument on it's head now I'm afraid:
I, as the person playing the game, have never yet been angry at another player, or spiteful, or anything along those lines. Possibly I might admire his tactics that led him to be able to beat me, and if the interaction with him (on the forums, by PM, or otherwise) was fun I (still as the person) might hope he goes on to win the game. I, as the player (as opposed to the person playing the game described above) will - obviously - do anything I can think of that will allow me to beat my opponent. But, if/when that happens to fail I actually see it not only as justified, but actually as my duty to the game and all the other players to try and hurt my opponent(s) as badly as possible, by any means I can think of. Mostly this resolves about using my troops to directly do as much damage as they can before they die, and try to gain as much time as possible. I can't remember ever going so far as to pillage my own provinces for that purpose (usually, by the time I'm actually ready to throw the towell, all troops I've got left are besieged inside a fortress, as part of one of the doing damage/gaining time tactics) without the possibility to pillage http://forum.shrapnelgames.com/images/smilies/wink.gif), but I definitely won't rule out doing it in the future. |
Re: With my last breath, I spit at thee
Ok Baalz, I'm not sure if you didn't find anything in my post to be "justification" but here in my mind is the justification.
Player A is at war with Player B. Player B wins, and it is obvious Player A is out. Player B is directly responsible for Player A's loss, and removal from the game (soon). Therefore, player A thinks "Gee, I'd still be playing the game and doing well were it not for Player B killing me. Therefore, I will do everything I can to make sure that Player B loses to Player C, since I am done anyway." You see, if you are going to lose, and therefore by definition cannot win, you cannot derive satisfaction from winning, BUT, you can derive satisfaction by causing the person who denyed you the win a denial of their own chances to win. You see this as "bad sportsmanship," and I see it as you being a wuss. If you don't want these types of tactics being used against you, I suggest you become Player C, the one that doesn't declare war, waits things out, and gets the help from defeated nations. Or, you can be a "just" opponent and be so respected by your foes they choose not to use scorced earth on you. I guess you see it as why is Player A making it so hard for me to finish him off, while helping Player C, who he doesn't even have a relationship with. The answer is that YOU are the one who is attacking Player A, not Player C. That's good enough justification for me. |
Re: With my last breath, I spit at thee
Spike the canon, burn the supplies, scuttle the ship.
Consider it the unconventional phase of the war--the one that starts after the organized military has been defeated in the field. You're not liberating the people of the player you have conquered, after all, why should they give you anything that is in their power to prevent... And as always, the enemy of my enemy is my friend. |
Re: With my last breath, I spit at thee
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I'll add that I normally don't make gifts to my neighbors; I tend to invest my resources for my own good, including such unoptimal uses as raising PD everywhere to converting non-Astral gems to another non-Astral gem type. I might send out the non-combat items on the turn before my magehold falls, but I usually prefer to strike a deal with another nation (the usual 'five hammers for a bag of storms so I can cast Wrathful Skies on that bloody army, and there's no time for haggling, so better hurry up if you want those hammers' deal). |
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