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Re: Unkillable aircraft!!!
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Quite honestly, I don't think it's worth it to expend points on flak weapons in WinSPWW2. As you pointed out, they are relatively useless against enemy planes. And they are about equal to machineguns against infantry. Better to just buy more tanks that are more resistant to bombing and artillery damage and are armed with machineguns. Dep |
Re: Unkillable aircraft!!!
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I'd be surprised to find any of the light aircraft in game to be purely photographic reconnaissance, which you are correct, until recently required that film be returned to base for processing and analysis. Edit: I just went and looked myself and from what I see the only issue is that the aircraft types themselves might be wrong. There's a heavy use of fighters in the USA and USMC OOBs to simulate this, probably because it was easier to copy some basic types rather than add a myriad of little known other types. However, it is still important to note that there were separate designations for Observation (O-X) and photographic reconnaissance (F-X) for a reason, as well as, Liaison aircraft being used in this role (L-X). |
Aerial spotting - better than nothing.
Back in ancient times before the coming of the PC, we used to play war games with little cardboard squares on paper maps. In games like Panzer Blitz intelligence and communication was absolute. As a player, you saw all of the enemies deployment and had near absolute control over your pieces. And yet, we had a good time playing and learned quite a bit about both history and tactics.
The SP series takes that to another level. The few double blind refereed Squad leader games I played in those days were an unequalled experience until I picked up SPWW2. Is aerial recce and command control a bit too powerful in SP*? yes - but it is far better than the old board game days. Until (and a big "if") linked scenarios can be taken to the level where your recce/ground attack plane spots a enemy troop concentration in Scenario 1 but you don't get the report until Scenario 2, it's either go with the existing model or nothing at all. For PBEM, agree on use of air and recce with your opponent first. For the AI, don't give it any airstrikes (though I don't know how well the AI uses air inteligence anyway). And for the accuracy nuts, I know I have read a couple of accounts where observers wrote out a quick sitrep, tied it to a wrench and dropped it to the troops below - no developer fixer or stop bath required. |
Re: Unkillable aircraft!!!
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Another edge of flak comes from heavier shells, and thus better performance against cover and various soft or lightly armored targets - as it should have in-game due to bigger warhead rating. Quote:
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Re: Unkillable aircraft!!!
Hi Marek
There is also a very short thread called "New info re KWK30/38" that supplies a reference stating that the 20mm as mounted in the pz 2 only fires semi automatic. One point I would like to make about flak is that if the plane is actually shooting at the flak gun, then the flak gun no longer has to estimate lead. I think this makes it much easier for the flak gun to hit the plane, especially if you have a rangefinder and so know the correct elevation for your gun. This in combination with the much longer effective range of Flak compared to an aircraft. For 20mm flak 38 vs spitfire, the flak can start firing at the spitfire from about 2 klms away while the spitfire has to close to about 300m before he can start firing. considering this, I think that in the game it is a bit too easy for planes to take out flak Best Regards Chuck |
Re: Unkillable aircraft!!!
I havent stuck a oar in for a while. Aircraft are definitely not unkillable but you need to put flak in your core and gain experience with it then you'll catch some of them. I've rarely seen a tank KO'd by aircraft, but disabling is frequent, which is fair enough. And anyway the AI often wastes a lot of it's time disabling halftracks and coming back later to finsh them off when they're already useless to you. My only "problem" with aircraft is their ability to spot armour in woods/built up areas. An amazing talent in a speeding fighter. That isn't restricted to the AI; pilots of airstrikes Ive launched have sometimes displayed awesome eyesight.
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Re: Unkillable aircraft!!!
HI Majordisaster
Thanks for the advice but I dont play campaign only PBEM. so Ill have to make do with AA as is. Yes I greatly dislike Fighter bomber recon as there is no real world mechanism for any information the pilot may have to get to the ground formations anyway. Best Regards Chuck. |
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