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-   -   Highlander - LA limited diplomacy (started) (http://forum.shrapnelgames.com/showthread.php?t=37380)

Hadrian_II January 13th, 2008 02:29 PM

Re: Highlander - LA limited diplomacy (Taking sign
 
I tested it with arco, and i think armoured elephants are working nicely with indy 9, but its a bit of a gamble in the beginning, so i would vote also for indy 5.

And it does not really benefit blessers as they need also more units to fight the increased attrition. But fear/awe pods would benefit hugely from the higher indy setting.

Falkor January 13th, 2008 03:34 PM

Re: Highlander - LA limited diplomacy (Taking sign
 
The lower the indy strenght the faster we meet on the battlefield.
So, to stay in game longer I vote for 10 http://forum.shrapnelgames.com/image...es/biggrin.gif

But seriously, the game master set it on 9 and setting to 5 is pretty much a change. Let's lower it a bit. 7 is my lucky number. http://forum.shrapnelgames.com/images/smilies/happy.gif

karnoza January 13th, 2008 03:57 PM

Re: Highlander - LA limited diplomacy (Taking sign
 
Utgard - karnoza. http://forum.shrapnelgames.com/images/smilies/happy.gif

Firewalker January 13th, 2008 04:40 PM

Re: Highlander - LA limited diplomacy (Taking sign
 
I'll take Agartha if its still open.

Revolution January 14th, 2008 02:20 AM

Re: Highlander - LA limited diplomacy (Taking sign
 
Quote:

ano said:

I think "indy 9" setting just gives a huge advantage to hyperbless and awake SC's strategies (which they already have, btw) making all other approaches almost inconsistent. I may be mistaken, but it seems so.

I agree with this sentiment. That said, I have no problem playing with indy 9's, I just think that 5's are more balanced...they can still be pretty rough.

OoohSnap January 14th, 2008 03:30 AM

Re: Highlander - LA limited diplomacy (open - 3 sl
 
I'd like to sign up for LA Atlantis if its not too late.

Baalz January 14th, 2008 10:56 AM

Re: Highlander - LA limited diplomacy (open - 3 sl
 
Alright, looks like we've filled up so we can go ahead and get started. We'll go ahead and use indies at 5. Glory of the Gods (multiplayer) has 274 provinces so we'll use that one unless anyone has a better suggestion. I'll ask Llamabeast to set up the game and we'll give everyone three days to get the first turn in before we start the 24 hour hostings. Once the game is up I'll post instructions on how to submit your pretenders and turns.

Sir_Dr_D January 14th, 2008 11:04 AM

Re: Highlander - LA limited diplomacy (open - 3 sl
 
You are changing the indies? You know how long I have practicing at indy 9 for this game?

I would prefer to stay at the settings advertised in the game, because I have never played an indy 9 game before and it sounds interesting.

meister_miagi January 14th, 2008 11:24 AM

Re: Highlander - LA limited diplomacy (open - 3 sl
 
I'd prefer keeping Indies at 9 as well.

ano January 14th, 2008 11:33 AM

Re: Highlander - LA limited diplomacy (open - 3 sl
 
And I still think that something like 7 will be a good trade-off between 9 and 5. But it is definitely up to host to decide.


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