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-   -   Mod: New Nation - The Shogun of the Dark - Rise of the Ninja (http://forum.shrapnelgames.com/showthread.php?t=38219)

spirokeat April 23rd, 2009 01:52 AM

Re: New Nation - The Shogun of the Dark
 
Yeah, I'm still around. I'm subbed to the thread so I get a nudge when people post. I'll take a look at the mod this weekend. I'm getting dragged to the in-laws so I'll drop it on my laptop and see if I can spot whats wrong and also remind myself what I was trying to do with all this.

Thanks for the interest all.

Spirokeat

BandarLover April 23rd, 2009 07:25 AM

Re: New Nation - The Shogun of the Dark
 
Simply changing the unit number as rdonj suggested fixed the issue. It's a very cool mod Spirokeat, job well done. :D

spirokeat April 24th, 2009 02:00 AM

Re: New Nation - The Shogun of the Dark
 
Quote:

Originally Posted by BandarLover (Post 687483)
Simply changing the unit number as rdonj suggested fixed the issue. It's a very cool mod Spirokeat, job well done. :D

Thanks for the compliment. There was a lot I was trying to achieve with it most of which I've forgotten :doh:. Still a couple more nationals to go in and the like.

You've spiked my interest again after not playing for a while. Quite looking forward to messing with it again. I'll have to download GIMP now ! cackle. :up:

spirokeat April 28th, 2009 03:45 PM

Re: New Nation - The Shogun of the Dark
 
Edited to ver1.03a

This just fixes the monster number issue for Dom Ver3.23b and also places the mod in a .Zip rather than a .Rar as was requested earlier in thread.

feedback welcome on mod in general. :)

spirokeat April 28th, 2009 03:47 PM

Re: New Nation - The Shogun of the Dark
 
I'm looking to create a spell which will summon a number of troops as well as a commander to lead them. Anyone assist with the commands for this? I'm rusty at the mo till I get my head back round modding.

spirokeat April 28th, 2009 04:21 PM

Re: New Nation - The Shogun of the Dark
 
Sorry if you've downloaded in the last 30 mins. Had to change a couple of things to get back on track.

Burnsaber April 28th, 2009 10:51 PM

Re: New Nation - The Shogun of the Dark
 
Quote:

Originally Posted by spirokeat (Post 688328)
I'm looking to create a spell which will summon a number of troops as well as a commander to lead them. Anyone assist with the commands for this? I'm rusty at the mo till I get my head back round modding.

So basically what you want is a summon spell that summons two types of troops. Been there, done that.

There is a spell in my CPCS (see sig) "Animate Manikins" that summons Manikin and Mandragora. Download the mod, find the spell in the code and do the changes you need.

spirokeat April 29th, 2009 03:50 AM

Re: New Nation - The Shogun of the Dark
 
Quote:

Originally Posted by Burnsaber (Post 688401)
Quote:

Originally Posted by spirokeat (Post 688328)
I'm looking to create a spell which will summon a number of troops as well as a commander to lead them. Anyone assist with the commands for this? I'm rusty at the mo till I get my head back round modding.

So basically what you want is a summon spell that summons two types of troops. Been there, done that.

There is a spell in my CPCS (see sig) "Animate Manikins" that summons Manikin and Mandragora. Download the mod, find the spell in the code and do the changes you need.

Thanks Burnsaber! That's much appreciated. I'll be off creating a few new spells shortly.

:up:

Doomsday347 September 8th, 2010 05:44 PM

Re: New Nation - The Shogun of the Dark
 
Is this mod still being updated? Sorry for bumping it if it's dead, but its my favorite nation to play.

spirokeat September 9th, 2010 04:27 AM

Re: New Nation - The Shogun of the Dark
 
Hey Doomsday,

Glad you like the nation. I've not updated it for ages as I only tend to work on it when I'm in a phase of playing Dom. Since you've prompted me though I may install and give it some attention, been a while.

I had loads of stuff to put in and work on.

*ponder*


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