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-   -   Tartarians in 3.17 (http://forum.shrapnelgames.com/showthread.php?t=39006)

Endoperez May 30th, 2008 11:38 AM

Re: Tartarians in 3.17
 
Pillaging causes lots of unrest. You don't want keep the Tartarian-summoner in an uncastled province where he and his boosters would be vulnerable, which means that province is also a place for recruitment, and unrest over 100 will prevent that.
It isn't a huge deal, of course, unless you have dozens of Tartarians in your capital and you really want those capital-only Arch Theurgs or something.

Jazzepi May 30th, 2008 11:52 AM

Re: Tartarians in 3.17
 
Quote:

MaxWilson said:
Does pillaging even matter in the end game? Sure it's entertaining, but isn't gem economy more important than gold at that point?

Not really, especially not by a single unit with zero patrol bonus. The problem is that you'd be pillaging instead of moving, or teleporting, etc. etc.

Jazzepi

sansanjuan May 30th, 2008 12:59 PM

Re: Tartarians in 3.17
 
One of my SS Tarts shows "God Call". Wonder who he's calling? I'd hate to meet the God of the Tartarians. http://forum.shrapnelgames.com/images/smilies/wink.gif
-SSJ

JimMorrison May 30th, 2008 03:36 PM

Re: Tartarians in 3.17
 
"We are sorry, Jim Morrison can not be reached at this time, if you leave your name and number....."

Xietor May 30th, 2008 07:24 PM

Re: Tartarians in 3.17
 
Lingchih i feel no sympathy.

I gave you advance warning before the patch to move your tartarians into someone else's lands(not mine of course).


VedalkenBear May 30th, 2008 09:19 PM

Re: Tartarians in 3.17
 
I'll note that it seems that the Gath national Death summons also have Shattered Soul; the one I had was at 5.

MaxWilson May 30th, 2008 10:08 PM

Re: Tartarians in 3.17
 
Yes, Ashdod also has a Death Feast or something that summons a ghostly Melqart who has Shattered Soul(15). I like the fact that Shattered Soul generalizes to all escapees from Tartarus. My favorite command so far: "All will be ashes."

-Max

Saxon May 31st, 2008 07:32 AM

Re: She Broke my heart, my undead Tart...
 
I think the "destroy lab" is the most dangerous.

SSJ,

In our game, when your Tart called god, my pretender's phone rang. This should be telling you something...

Lingchih May 31st, 2008 10:04 PM

Re: Tartarians in 3.17
 
Quote:

Xietor said:
Lingchih i feel no sympathy.

I gave you advance warning before the patch to move your tartarians into someone else's lands(not mine of course).



Well, most of them were moving, except I left one in the cap because he was doing something important. Well, he got that done, and guess what he is doing now. Pillaging my capitol, of course http://forum.shrapnelgames.com/images/smilies/happy.gif

Xietor May 31st, 2008 10:16 PM

Re: Tartarians in 3.17
 
in general i think the safest place for my tartarians are in my enemies lands! I wonder if they are laying siege to an enemy castle and get the "destroy temple " command whether they can take out an enemy temple?


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