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Re: Lords of Civilization
Hmm... don't you get random one? And random from free ones?
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Re: Lords of Civilization
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Also, should the one you wish for be in play already, I believe it will still appear (with any equipment given to it) and be hostile. I am not 100% sure on all this, as its rare to do all this and dom3 is a HUGE game, but I think thats how it all works. |
Re: Lords of Civilization
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Re: Lords of Civilization
You cannot wish for the Grigori due to a nice move from KO.
People trying to do so will be pleasantly surprise Check out unit ID #1... http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Lords of Civilization
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Re: Lords of Civilization
how do you check unit ID's?
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Re: Lords of Civilization
plz tell us more?
is there an always hostile doom horror called grigori there? |
Re: Lords of Civilization
Shift+i when viewing the unit gives you monster number. If you don't have a unit you want to look at, you mod it into a recruitment list by monster number as a commander to see all of its abilities.
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Re: Lords of Civilization
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Re: Lords of Civilization
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Quick way: during a battle, type Shift + "U". It will ask you "what monster?" and you type in a name or unit number. It will ask you how many, and then it will plop that many monsters of the type you ask into the battle replay (as non-commanders, so no magic paths). The other way would be to play around with map files and mods, for instance to add unit #1 as a recuitable commander for some nation. -Max |
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