.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   RAND REDUX - ASHDOD WINS (Calmon) (http://forum.shrapnelgames.com/showthread.php?t=39174)

Micah June 8th, 2008 06:08 PM

Re: Conceptual Balance
 
But Pasha, who would do such a thing? =)

Lingchih June 8th, 2008 08:51 PM

Re: Conceptual Balance
 
Shepherds of Creation is a nice map. Never played it before, but it's easy on the eyes.

I'm a big fan of Parganos myself, but it's too small for this game.

quantum_mechani June 10th, 2008 05:36 PM

Re: Conceptual Balance
 
Just a reminder for those unfamiliar with CB, the magic scale is much more important than in base game. I'd hate to see someone totally crippled by not realizing it is back to Dom2 levels.

coobe June 11th, 2008 06:47 AM

Re: Conceptual Balance
 
where do i get the map again ?

PashaDawg June 11th, 2008 08:24 AM

Re: Conceptual Balance
 
The map is here: Map site

Edratman June 11th, 2008 08:42 AM

Re: Conceptual Balance
 
I'm not playing, so you might think this impertinent, but why is renaming off?

I'm a SP but I'll rename mages who pick up a random so I can find them, rename my scouts to "scout" because the sprite is too similar to that indy N mage, etc. This makes things easier for me, so why don't you allow renaming in MP?

coobe June 11th, 2008 09:14 AM

Re: Conceptual Balance
 
normally it is allowed, but since we want to keep the nation assignment hidden and diplomacy turned off, it makes more sense not to rename

Edratman June 11th, 2008 10:41 AM

Re: Conceptual Balance
 
Thanks.

PashaDawg June 11th, 2008 10:05 PM

Re: Conceptual Balance
 
Yeah. Renaming is off to make sure that no one accidentally reveals his/her I.D. by using a quirky naming style.

PashaDawg June 11th, 2008 10:06 PM

Re: Conceptual Balance
 
Just waiting on a few players to submit pretenders. I sent out an email about it. Looks like we'll start on Thursday.


All times are GMT -4. The time now is 08:35 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.