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-   -   Utility: Mod & Map Manual Feedback (http://forum.shrapnelgames.com/showthread.php?t=40404)

Edi September 26th, 2008 07:13 AM

Re: Mod & Map Manual Feedback
 
llamabeast, is that in the 3.18 modding manual? I know the 3.20 version which unfortunately didn't make it to the patch in time should have all nametypes listed. I need to check the nation numbers stuff when I get home.

llamabeast September 26th, 2008 09:04 AM

Re: Mod & Map Manual Feedback
 
It could well be the 3.18 version, yes. Poo, sounds like I wasted my time then. Never mind.

Edi September 27th, 2008 04:19 PM

Re: Mod & Map Manual Feedback
 
Quote:

Originally Posted by llamabeast (Post 640704)
It could well be the 3.18 version, yes. Poo, sounds like I wasted my time then. Never mind.

I checked both the 3.18 version (included in the 3.20 patch) and the 3.20 version that will be included in the next patch and all of the issues are ficed in there. I think you may have been reading the 3.17 UORMM version that had to be downloaded from the board (no longer available). That one was unofficial, and was used as a template for the official new version. The modding.pdf in your Dom3 docs folder will have all the correct info.

But don't feel bad about it. It's good to doublecheck things sometimes. :)

lch October 14th, 2008 05:50 AM

Re: Mod & Map Manual Feedback
 
It would be good if the official manuals could get a table of contents of just the sections there are in it in the front. That way one doesn't have to scroll through the pages and watch for the titles in the headline, like I do. I'd like to be able to instantly jump to monster modding, site modding etc.

Edi October 14th, 2008 06:01 AM

Re: Mod & Map Manual Feedback
 
Hmm, there is supposed to be a TOC in both manuals. The TOC has links to main titles and the level 2 headings (subsections, such as Resistances), but not to the level 3 headings (individual commands). The TOC entries are hyperlinks inside the PDF. It has been this way since the 3.15 UORMM and that has not changed at all since my versions became official.

lch October 14th, 2008 08:01 AM

Re: Mod & Map Manual Feedback
 
Huh. Well, the things that are shipped with the patches in the doc/ directory don't have any kind of TOC for me. Download the Linux patch (it's just a ZIP with all the files in it) and see for yourself.

Edi October 14th, 2008 08:12 AM

Re: Mod & Map Manual Feedback
 
Found the problem: The manuals in the Linux 3.20b patch are the old, obsolete manuals, not the new ones. So all the new commands are also missing.

:banghead

I'll attach the 3.20 PDFs to this thread once I get home from work. In the meanwhile, download the Amos version to see most of the new layout, that one only has the Advanced Monster Modding section in the old alphabetical format, the official version has it in subsections.

Edi October 14th, 2008 11:23 AM

Re: Mod & Map Manual Feedback
 
UPDATE! The 3.20b patch for Linux included the wrong manuals. The correct ones have been attached to this thread and will be removed once the new patch is ready. These manuals are newer than the ones in the Windows patch, but not up to date on the upcoming mod commands.

Aezeal January 9th, 2009 10:24 PM

Re: Mod & Map Manual Feedback
 
13.3.2 #startsite “site name” | site nbr
Adds a start site for this nation. Table 26 shows
some suitable start sites. This command can be
used up to 4 times for multiple start sites. Site
numbers are available in fan-made
documentation for Dominions 3.

--> I think this is incorrect, you can't use site numbers for startsites, just names.

Edi January 10th, 2009 05:57 AM

Re: Mod & Map Manual Feedback
 
Thanks! I'll need to correct that for the next iteration.


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