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Re: How do I add and delete units from a nation?
Because those were the original #defunit1b and #defunit2b units. You haven't overwritten them.
This is still all in the mod manual. |
Re: How do I add and delete units from a nation?
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#selectnation 0 #defcom1 746 #defcom2 242 #defunit1 14 #defunit1b 16 #defunit2 1553 #defunit2b 1078 #defmult1 20 #defmult1b 20 #defmult2 20 #defmult2b 20 Is there somewhere else other than page 13 I should be looking at here? #end |
Re: How do I add and delete units from a nation?
I am looking at page 101 of the manual where it lists EA Arco PD, and Slingers aren't even listed! I don't get it...
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Re: How do I add and delete units from a nation?
I'm 95% sure that with that code, you are defining everything that comes up from PD. So the slingers are either in that code, or aren't in the PD.
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Re: How do I add and delete units from a nation?
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Re: How do I add and delete units from a nation?
I seem to remember that in some cases, there are three types of units available from certain levels of PD. The mod commands don't handle that, and they aren't listed in the manual. I'm not sure when I read this.
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Re: How do I add and delete units from a nation?
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I'm not sure if #clearrec will also clear PD for a nation. It might be worth a try. |
Re: How do I add and delete units from a nation?
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Re: How do I add and delete units from a nation?
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Re: How do I add and delete units from a nation?
2 related questions:
1. Is there a way to get rid of a spell entirely? Now, I understand how to make a spell un-researchable. But what of spells that I don't like that are embedded on items? 2. Also, how do I get rid of items entirely? I am sick of my commanders getting saddled with cursed items. |
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